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Steam News28 July 20214y ago

Lots of bug fixes, minor design changes

Turns out I broke a few things with the last update! Better hurry up and fix it. Sorry about that. I blame steam for updating the tools with no guidance on changes or updating files. Oof.

Full notes

Full Metori update

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What changed

1 fix4 additions0 changes0 removals
  • Fixes
  • Gameplay
fixedFixed a bug to do with the selected ship dying. This would soft lock the fighter squad.. so pretty important. I'm certain I accidentially introduced this with the local multiplayer update.
addedEnemy ships can now shatter asteroids. This could cause a disadvantage with instant action if an asteroid blocked a ship's path.
addedReadded loading indicator when loading a new level. Somehow this got lost..
addedKamikaze ships can now ignore orders and hunt nearby ships.
addedThe glitch effect can now be turned off in game as well.

Metori changes

fixedFixed a bug to do with the selected ship dying. This would soft lock the fighter squad.. so pretty important. I'm certain I accidentially introduced this with the local multiplayer update.
addedEnemy ships can now shatter asteroids. This could cause a disadvantage with instant action if an asteroid blocked a ship's path.
addedReadded loading indicator when loading a new level. Somehow this got lost..
addedKamikaze ships can now ignore orders and hunt nearby ships.
addedThe glitch effect can now be turned off in game as well.

Turns out I broke a few things with the last update! Better hurry up and fix it. Sorry about that. I blame steam for updating the tools with no guidance on changes or updating files. Oof. Here's the changes:

-Enemy Ships now inherit a portion of their speed to their bullets. They used to already do this, but I've made it better.

-Fixed a bug to do with the selected ship dying. This would soft lock the fighter squad.. so pretty important. I'm certain I accidentially introduced this with the local multiplayer update.

-Enemy ships can now shatter asteroids. This could cause a disadvantage with instant action if an asteroid blocked a ship's path.

-Readded loading indicator when loading a new level. Somehow this got lost..

-Text in cutscenes is now left-aligned, since it gave me a headache trying to read it as is. I think this was the intention all along but got left behind with I had to cut scope.

-The Glitch effects option in the menu now affects Cutscenes as well.

-Kamikaze ships can now ignore orders and hunt nearby ships.

-The glitch effect can now be turned off in game as well.

Until next time, pilots.

Source

Steam News / 28 July 2021

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