In this update4
Full notes
Full MetalMuters update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Muters! It's been more than a week since the last update, we figured we should push some changes that we have, even though this is on the smaller side.
What changed
- Gameplay
- UI and audio
- Balance
MetalMuters changes
If your game does not automatically update, you can try reinstalling the demo!
Bug Fixes
Floating text for mana generator is now adjusted to show final value
Fix retry count being visible on Academia
Some tutorial rewording
UI/UX
Component pointers are now animated and plays a sound effect when rotated
Balancing
"Frosty" modifier now also affects duration (it's now basically a multiplicative version of "Potent")
Technical
Under the hood, we did a migration to the newest engine version, Godot 4.6, and so far we didn't need to do much adjustment due to this new version. Let us know if there are any bugs!
Sincerely,
Eltiorra from Big Fish Carnival
Source
Changelog.gg summarizes and formats this update. How we read updates.
