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Steam News22 January 20265mo ago

More Demo Update - 0.0.3b-demo

Hey Muters! It hasn't been that long since the previous update, but sometimes you're just excited to improve things around, y'know? So here's some more updates based on player feedback.

In this update4

Full notes

Full MetalMuters update

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Repeated intro

Hey Muters! It hasn't been that long since the previous update, but sometimes you're just excited to improve things around, y'know? So here's some more updates based on player feedback.

What changed

5 fixes4 additions7 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
addedMajor ChangesVenture Retries : You can now "officially" retry the stage if you didn't meet the goal of a specific day in Venture, up to twice per run
changedMajor ChangesPersist to Potent : The "Persist" modifier (+0.5s effect durations) is revamped into "Potent" modifier (+0.5 bonus to effects), so it now gives flat bonus to mana generation and metal production effects (integer round-down applies)
fixedBug FixesFix Logs not showing in Academia
fixedBug Fixes"Clear Board" button no longer detaches fixed components
fixedBug FixesFix scrollbars not updating the UI on some displays i.e. run info
fixedBug FixesVenture menu now defaults to showing saved runs if there are any

MetalMuters changes

addedVenture Retries : You can now "officially" retry the stage if you didn't meet the goal of a specific day in Venture, up to twice per run
changedPersist to Potent : The "Persist" modifier (+0.5s effect durations) is revamped into "Potent" modifier (+0.5 bonus to effects), so it now gives flat bonus to mana generation and metal production effects (integer round-down applies)
fixedFix Logs not showing in Academia
fixed"Clear Board" button no longer detaches fixed components
fixedFix scrollbars not updating the UI on some displays i.e. run info

Major Changes

  • Venture Retries: You can now "officially" retry the stage if you didn't meet the goal of a specific day in Venture, up to twice per run

  • Persist to Potent: The "Persist" modifier (+0.5s effect durations) is revamped into "Potent" modifier (+0.5 bonus to effects), so it now gives flat bonus to mana generation and metal production effects (integer round-down applies)

Bug Fixes

  • Fix Logs not showing in Academia

  • "Clear Board" button no longer detaches fixed components

  • Fix scrollbars not updating the UI on some displays i.e. run info

  • Venture menu now defaults to showing saved runs if there are any

  • Fix the description of "Static Wind" to use the new hover details

UI/UX

  • Break" is reworded to "Jammed" and has a description on hover

  • "Charged" is reworded to "Volted" to avoid sharing prefix with "Cooled"

  • There is now a `(?)` tag on relevant info to explain that results will be rounded down

  • Venture: Last saved datetime is now visible on the top right of the shop screen

  • Add a quit button for fullscreen users

  • Logs: now shows the reason a component can't trigger

Balancing

  • Kaleidcharge time reduced to 5.5s
  • New component: Volted Steel Mutator

  • Add random mod.: adjust the probability of what components will be shown

NOTE: Venture runs created before this update may experience some bugs (i.e. modifiers are still named "Persist" but it should now work as "Potent").

Again, thank you so much for demo players who have provided great feedback.

Sincerely,

  • Eltiorra from Big Fish Carnival

Source

Steam News / 22 January 2026

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