Full notes
Full Metal Thunder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
Metal Thunder changes
Hotfix v0.9.703
Being a solo dev has its pros and cons, and the biggest con is the inability to test every edge case. You folks find them faster than I ever could, so huge thanks for the reports. Let's get into the fixes:
Helicopters are no longer made of STALINIUM Invincible helicopters are no more. Turns out a leftover armor flag was making them shrug off everything. They can now be shot down the way nature intended.
Jumbled text fixed Some localization strings were showing up scrambled. Cleaned up.
Phantom troops banished There was a nasty bug where ghost troops lingered on the map and softlocked some runs into unwinnable states. Had to call Aragorn to march them back to the netherworld. Runs should complete properly now.
Pacifist units reeducated Some of your allied units were trying to resolve conflicts peacefully by standing perfectly still. I sat them down, had a chat, and they're now convinced that fighting is in fact part of the job. They'll follow orders and return to their posts like proper soldiers.
Appreciate all the feedback and reports, keep 'em coming! More patches on the way.
See you in the skies, -- Tolga ⚡
Source
Changelog.gg summarizes and formats this update. How we read updates.
