There's something so satisfying about rolling various dice types (die) in a video game, or real life, or maybe I'm just a bit weird?
Full notes
Full Metal Heads update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions1 change0 removals
Gameplay
UI and audio
Store
addedThis is just the foundation for the newer dice, I definitely would love to expand upon this in the future with new items, new ways to customise the board game (perhaps choosing the dice type when selecting the move type?...or perhaps even having the ability for players to find smaller and larger dice on the board that they can choose from when it's their turn to roll?). I'd even love to later add the ability to customise the appearance of your die, along with your custom character preset (when I add that too). But I don't want to get too lost in feature creep just yet....or am I already lost in it?
addedThat aside, you will notice the dice are rather silent, there's no audio for dice rolling and bouncing etc This is something that will likely be added either over time randomly, or when I do a dedicated sound pass on the whole game.
addedAlong with this update, I have also included some minor bug fixes, but because I am silly, I didn't write down those bug fixes yet. (Lets face it, I probably created some new ones without even knowing anyway).
addedThe next focus, as explained in the last update, will likely be board game bot AI, and also new boards, with some more features and fixes along the way.
changedFor those of you who are on the fence and haven't yet purchased Metal Heads, as you can see, it's 50% off for only a few more days, so if you want to support development, every single purchase counts, every demo download counts and every wishlist counts.
Metal Heads changes
addedThis is just the foundation for the newer dice, I definitely would love to expand upon this in the future with new items, new ways to customise the board game (perhaps choosing the dice type when selecting the move type?...or perhaps even having the ability for players to find smaller and larger dice on the board that they can choose from when it's their turn to roll?). I'd even love to later add the ability to customise the appearance of your die, along with your custom character preset (when I add that too). But I don't want to get too lost in feature creep just yet....or am I already lost in it?
addedThat aside, you will notice the dice are rather silent, there's no audio for dice rolling and bouncing etc This is something that will likely be added either over time randomly, or when I do a dedicated sound pass on the whole game.
addedAlong with this update, I have also included some minor bug fixes, but because I am silly, I didn't write down those bug fixes yet. (Lets face it, I probably created some new ones without even knowing anyway).
addedThe next focus, as explained in the last update, will likely be board game bot AI, and also new boards, with some more features and fixes along the way.
changedFor those of you who are on the fence and haven't yet purchased Metal Heads, as you can see, it's 50% off for only a few more days, so if you want to support development, every single purchase counts, every demo download counts and every wishlist counts.
There's something so satisfying about rolling various dice types (die) in a video game, or real life, or maybe I'm just a bit weird?
Now, the host can customise the board game mode to have a d4, d6, d8, d10, d12 or d20 die!
This doesn't seem like a lot, and frankly...it's not a lot, but it's a lot of little things like this, that eventually make the game feel fleshed out and complete.
This is just the foundation for the newer dice, I definitely would love to expand upon this in the future with new items, new ways to customise the board game (perhaps choosing the dice type when selecting the move type?...or perhaps even having the ability for players to find smaller and larger dice on the board that they can choose from when it's their turn to roll?). I'd even love to later add the ability to customise the appearance of your die, along with your custom character preset (when I add that too). But I don't want to get too lost in feature creep just yet....or am I already lost in it?
That aside, you will notice the dice are rather silent, there's no audio for dice rolling and bouncing etc This is something that will likely be added either over time randomly, or when I do a dedicated sound pass on the whole game.
And there's no ability to throw dice at one another and knock one another over for some silly ragdolls....worst game developer ever for not including this....yet.
Along with this update, I have also included some minor bug fixes, but because I am silly, I didn't write down those bug fixes yet. (Lets face it, I probably created some new ones without even knowing anyway).
The next focus, as explained in the last update, will likely be board game bot AI, and also new boards, with some more features and fixes along the way.
For those of you who are on the fence and haven't yet purchased Metal Heads, as you can see, it's 50% off for only a few more days, so if you want to support development, every single purchase counts, every demo download counts and every wishlist counts.