Full notes
Full Metal Goose update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Metal Goose changes
New features:
Enemies will now splatter into gibs, oil, and more upon being hit / killed. This can be toggled on or off in the settings.
Bug fixes:
Bombs thrown by the EEG Unit enemy now function properly.
Removed that one really annoying sound that plays when you swing the Power Axe.
Rockets fired by the Tanker enemy will now be removed when parried, instead of being unaffected.
Fixed a strange visual bug where chromatic aberration effects could linger on your screen for a run of any level.
When wiping your save file ( now accessible from the main menu), your weapons and their equipped states will now be properly handled.
Reduced lag from spawning objects for the first time, especially those with particle effects.
Weapon/equipment changes:
The Repulsor no longer has an impact frame, but has a new sound and punchier animation for parrying.
Enjoy!!!!! ~kiakkers
The oil was really fun to make.
Source
Changelog.gg summarizes and formats this update. How we read updates.
