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Steam News2 October 20259mo ago

1.2.5 B-A-N-A-N-A-S

Improved Controller Support Controller support is now there for most functions. Still looking into why some controllers seem to not work with the game. Controller support now comes up with it's own indicator.

In this update4

Full notes

Full Merge Maestro update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Compatibility
  • Events
  • Balance
  • Fixes
changedImproved Controller SupportController support is now there for most functions. Still looking into why some controllers seem to not work with the game. Controller support now comes up with it's own indicator. This is the same for if you use keyboard as well.
addedQuality of Life ImprovementsYou can now see which boards you've beaten each difficulty or challenge with in your Collection as well as which Difficulties you have beaten with which boards Recipes now show up on Consumables as long as the Food pack is in Stout, Beer and Coconut buff and improve values now also show up when you tap the Eye if you have increased any of their values
changedBalance UpdatesRhino has changed from: Passive: At the end of the turn Attack 4. The first time this Consumes it keeps it's buffs -> Passive: At the end of the turn Attack 1. Whenever this Consumes improve this by 1 Banana Bread, Green Banana and Chili now all count as "Bananas" and have increased values off each other Green Banana has gone from: Consume: Improve Token by 4 -> Consume: Improve Token by 2 (+2 for each Banana on the board. This counts as a Banana) Mother Nature has gone from: Countdown 5 -> Countdown 7 Creativity Research Discovery 3 now ALSO protects your Token from being transformed by Enemies
fixedBug FixesFixed bug where retrying from the end game screen on a random run wouldn't randomize the board again Fixed bug where X-Ray or Powers changing your Tokens wasn't triggering Robotic Arm, Crutches or Accordion Fixed bug where Tokens that triggered Tokens that exhausted them wouldn't exhaust Fixed Dolls now setting correct countdown when upgraded Fixed Supervillain duplicating Tokens when you have 2 supervillains

Merge Maestro changes

changedController support is now there for most functions. Still looking into why some controllers seem to not work with the game. Controller support now comes up with it's own indicator. This is the same for if you use keyboard as well.
addedYou can now see which boards you've beaten each difficulty or challenge with in your Collection as well as which Difficulties you have beaten with which boards Recipes now show up on Consumables as long as the Food pack is in Stout, Beer and Coconut buff and improve values now also show up when you tap the Eye if you have increased any of their values
changedRhino has changed from: Passive: At the end of the turn Attack 4. The first time this Consumes it keeps it's buffs -> Passive: At the end of the turn Attack 1. Whenever this Consumes improve this by 1 Banana Bread, Green Banana and Chili now all count as "Bananas" and have increased values off each other Green Banana has gone from: Consume: Improve Token by 4 -> Consume: Improve Token by 2 (+2 for each Banana on the board. This counts as a Banana) Mother Nature has gone from: Countdown 5 -> Countdown 7 Creativity Research Discovery 3 now ALSO protects your Token from being transformed by Enemies
fixedFixed bug where retrying from the end game screen on a random run wouldn't randomize the board again Fixed bug where X-Ray or Powers changing your Tokens wasn't triggering Robotic Arm, Crutches or Accordion Fixed bug where Tokens that triggered Tokens that exhausted them wouldn't exhaust Fixed Dolls now setting correct countdown when upgraded Fixed Supervillain duplicating Tokens when you have 2 supervillains

Improved Controller Support

Controller support is now there for most functions. Still looking into why some controllers seem to not work with the game. Controller support now comes up with it's own indicator. This is the same for if you use keyboard as well.

Quality of Life Improvements

You can now see which boards you've beaten each difficulty or challenge with in your Collection as well as which Difficulties you have beaten with which boards Recipes now show up on Consumables as long as the Food pack is in Stout, Beer and Coconut buff and improve values now also show up when you tap the Eye if you have increased any of their values

Balance Updates

Rhino has changed from

Passive: At the end of the turn Attack 4. The first time this Consumes it keeps it's buffs -> Passive: At the end of the turn Attack 1. Whenever this Consumes improve this by 1 Banana Bread, Green Banana and Chili now all count as "Bananas" and have increased values off each other Green Banana has gone from: Consume: Improve Token by 4 -> Consume: Improve Token by 2 (+2 for each Banana on the board. This counts as a Banana)

Mother Nature has gone from

Countdown 5 -> Countdown 7 Creativity Research Discovery 3 now ALSO protects your Token from being transformed by Enemies

Bug Fixes

Fixed bug where retrying from the end game screen on a random run wouldn't randomize the board again Fixed bug where X-Ray or Powers changing your Tokens wasn't triggering Robotic Arm, Crutches or Accordion Fixed bug where Tokens that triggered Tokens that exhausted them wouldn't exhaust Fixed Dolls now setting correct countdown when upgraded Fixed Supervillain duplicating Tokens when you have 2 supervillains

Source

Steam News / 2 October 2025

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