Full notes
Full MemoryMaze update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Server
- Security
- Performance
- Gameplay
Fixed:
Mac version network connections. Time trial and Steam Achievements are now fixed
Several exploits for game's Time Trial system:
Spawn point location can no longer be selected during Time Trial runs
active checkpoint will be reset at the moment you touch the Clock pickup.
Not a fix, but a small improvement: shader pre-warm cycles will have an explicit message.
P.S. I will clear out all time trial results when game reaches version 1.0, along with tweaking some server code to properly and fairly record all results.
Stay tuned!
Source
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