Full notes
Full MemoryMaze update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Security
- Gameplay
Thank you for your feedback!
This version brings some more fixes, and one additional thing I thought would improve the overall experience:
Fixed the bug that could force the game into slow-motion mode
Fixed the trap door near the end of Level 4 - Downpour, it will no longer trap the player in itslef :D
Level design improvements for levels: Level 3 - Three Tower, Level 5 - Valley of Light and Level 6 - Sunfall Rays. Fixing the exploits so that level logic is not broken :)
- NEW FEATUREI've added some useful hints on the loading screen, reminders of some of the game's features and whatever I'll come up in the future :) There are currently 5 hints in random rotation and the list will expand so take a look!
One more important thing! Achievement "Strrrike!" was removed due to being impossible to achieve :D Sorry about that. I'll come up with more achievements soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
