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Steam News13 September 20214y ago

Version 0.1.1-7c in Developer Branch

Patch Notes 0.1.1-7c Added - M1 Garand, Tact Rifle Added - MP40, Smg Added - AM180, Smg Added - Story elements to Red Flag (WIP) Added - Additional set dressing to Red Flag (WIP) Added - Several additional weapons can n

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What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Store
addedAdded - M1 Garand, Tact Rifle Added - MP40, Smg Added - AM180, Smg Added - Story elements to Red Flag (WIP) Added - Additional set dressing to Red Flag (WIP) Added - Several additional weapons can now be found through out Red Flag
fixedFixed - Buttons in kill house, western range, and meg range not being visible Fixed - Some weapon grip poses not activating properly Fixed - Some AI pathing issues in Red Flag Fixed - Player being able to clip out of map at front gate in Red Flag Fixed - Additional places the Player shouldn't be able to get to Fixed - Some weapons stocks reducers just not working Fixed - Open bolts not leaving their bolt open on tap fires. Fixed - Eject directions for MP40, UDM42, Type100, and KP31. Fixed - M1917C starting in semi instead of full auto
changedChanged - Reduced a bit of over head on the Player object Changed - BM4 now gives slugs when using default setup Changed - Lowered door purchase price in Red Flag
addedAdded - M1 Garand Suppressor Added - BM4 can now use Acog and Foregrip.
fixedFixed - Attachment machine sometimes deleting weapons
changedChanged - Some doors in Red Flag will require power, instead of souls, to open Changed - Stock and shoulder simulation method to be more accurate Changed - AI spawning routine in Dev-sandbox for less frame drop drop

Patch Notes 0.1.1-7c

Added - M1 Garand, Tact Rifle Added - MP40, Smg Added - AM180, Smg Added - Story elements to Red Flag (WIP) Added - Additional set dressing to Red Flag (WIP) Added - Several additional weapons can now be found through out Red Flag

Fixed - Buttons in kill house, western range, and meg range not being visible Fixed - Some weapon grip poses not activating properly Fixed - Some AI pathing issues in Red Flag Fixed - Player being able to clip out of map at front gate in Red Flag Fixed - Additional places the Player shouldn't be able to get to Fixed - Some weapons stocks reducers just not working Fixed - Open bolts not leaving their bolt open on tap fires. Fixed - Eject directions for MP40, UDM42, Type100, and KP31. Fixed - M1917C starting in semi instead of full auto

Changed - Reduced a bit of over head on the Player object Changed - BM4 now gives slugs when using default setup Changed - Lowered door purchase price in Red Flag

--Experimental Notes--

Added - M1 Garand Suppressor Added - BM4 can now use Acog and Foregrip.

Fixed - Attachment machine sometimes deleting weapons

Changed - Some doors in Red Flag will require power, instead of souls, to open Changed - Stock and shoulder simulation method to be more accurate Changed - AI spawning routine in Dev-sandbox for less frame drop drop

Source

Steam News / 13 September 2021

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