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Steam News31 August 20214y ago

Version 0.1.1-7a in Developer Branch

Version 0.1.1-7a has been made live in the "Developer Branch". Patch Notes 0.1.1-7a New wave level - Red Flag --General-- Added - DAMAGE NUMBERS! Added - Bullet damage now randoms ONLY up from base.

Full notes

Full Memory Illusions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedNew wave level - Red Flag
addedAdded - DAMAGE NUMBERS! Added - Bullet damage now randoms ONLY up from base.
changedImproved - AI aiming.
addedAdded - KP31 SMG, Added - UDM42 SMG, Added - Type100 SMG, Added - LPO8 Pistol, Added - M1917C Pistol, Added - M1903a3 Sniper,
changedChanged - FAL is now on rifle wall,
addedAdded - Wolfs to AI Room, Added - New Zombies to AI Room.

Version 0.1.1-7a has been made live in the "Developer Branch".

Patch Notes 0.1.1-7a

New wave level - Red Flag

--General--

Added - DAMAGE NUMBERS! Added - Bullet damage now randoms ONLY up from base.

Improved - AI aiming.

--Weapons--

Added - KP31 SMG, Added - UDM42 SMG, Added - Type100 SMG, Added - LPO8 Pistol, Added - M1917C Pistol, Added - M1903a3 Sniper,

Changed - FAL is now on rifle wall,

--ONLY IN SANDBOX--

Added - Wolfs to AI Room, Added - New Zombies to AI Room.

Known Issues

Red Flag Level

  • Heavy gets stuck in certain windows

  • Bottom of drop has some pathing issues

  • Bridge section AI has some trouble navigating onto it

  • Souls may be left in areas that you can't collect

  • Max AI in the scene at one time is being ignored so later levels can seriously lag your system

  • No pickup sound for souls yet

  • After opening a soul's door some other area spawns in closed areas turn on

  • Calibration Room cube can be seen in the sky

Source

Steam News / 31 August 2021

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