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Steam News3 April 20263mo ago

CHANGELOG - New beta update (v1.5.293)

Hello builders, We’ve just pushed a new beta update (v1.5.293) with a bunch of fixes, improvements, and rendering changes. As always, your feedback helped us catch and improve a lot of things so thank you for that.

Full notes

Full MEMORIAPOLIS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello builders,

What changed

14 fixes9 additions8 changes0 removals
  • Compatibility
  • Gameplay
  • Fixes
  • UI and audio
  • Events
  • Maps
addedWe’ve just pushed a new beta update ( v1.5.293 ) with a bunch of fixes, improvements, and rendering changes.
changedHere’s what changed:
fixedBalancing: fixed this outrageous rampart balancing 🙂
changedBuilding Tree: research name to unlock the additional Surveyor's Cabin updated
addedBuilding Tree: speed up research button was sometimes enabled even though the player did not have enough cultural character
addedConstruction: add an option to select a level when placing a production or proximity building

MEMORIAPOLIS changes

addedWe’ve just pushed a new beta update ( v1.5.293 ) with a bunch of fixes, improvements, and rendering changes.
changedHere’s what changed:
fixedBalancing: fixed this outrageous rampart balancing 🙂
changedBuilding Tree: research name to unlock the additional Surveyor's Cabin updated
addedBuilding Tree: speed up research button was sometimes enabled even though the player did not have enough cultural character

We’ve just pushed a new beta update (v1.5.293) with a bunch of fixes, improvements, and rendering changes.

As always, your feedback helped us catch and improve a lot of things so thank you for that.

Here’s what changed:

  • Balancingfixed this outrageous rampart balancing 🙂
  • Building Treeresearch name to unlock the additional Surveyor's Cabin updated
  • Building Treespeed up research button was sometimes enabled even though the player did not have enough cultural character
  • Construction: add an option to select a level when placing a production or proximity building

  • Decree: Add detailed impact when hovering decrees in politic panel

  • Eventsfixed some events could show trust between factions instead of between player and faction
  • Feelingsgauges were not correctly displayed at the start of a new game
  • Filtersfixed filter legend was not displayed when creating a new building
  • Filtersfixed color error in celebration filter
  • Horreum/Putra: Fix error when using "goto button" for production function

  • Objectivesadd a new objectives to disable faction expansion
  • Prutaneionfixed error in Prutaneion when evolving cultural buildings
  • Selectionfixed sound spamming when selecting mixed cultural
  • Selectionfixed errors when selecting a building while another building is selected
  • Selectionoption to select the level when upgrading a production or proximity building added
  • Selection District: Add counter of convertible warehouse on "convert to warehouse button"

  • Rendering: disable clouds in Fjord map to increase visibility

  • Renderingfixed grass color in River map
  • Rendering: improve rampart rendering

  • Renderingfixed road could have variable sizes
  • Renderingadd new decorative objects in warehouses
  • Renderingtweaked the Circus Maximus design to better match the animation
  • Renderingimproved district evolution with population density
  • Renderingfixed district rendering when using save/load could not match
  • Renderingfixed false positive in road around district update
  • Renderingfixed road around district rendering when loading a save
  • Rendering: invert antiquity production and warehouse district appearance

  • RuinsFixed button position in ruin panel
  • Splash Screen: small adjustment to intro video

  • Fixed some crashes

Thanks everyone!

The Memoriapolis Team

Source

Steam News / 3 April 2026

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