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Steam News12 June 20242y ago

Game Update - v1.3 ?11262

Note: Some of these fixes were already hotfixed in the last 26 hours - This is just a breakdown + more patch notes as of the above version number.

In this update2

Full notes

Full Melvor Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
  • Workshop
  • UI and audio
addedChangesSwapped position of the new dropdown menus for save management and character selection.
fixedFixedFix save decoding issue related to combo effects
fixedFixedFix Stronghold notification not appearing with incorrect equipment
fixedFixedFix issue where you could not change equipment after stopping a Stronghold without first fighting something else.
fixedFixedFix incorrect name for Normal Combat Triangle.
fixedFixedFix shop header no longer being sticky.

Melvor Idle changes

addedSwapped position of the new dropdown menus for save management and character selection.
fixedFix save decoding issue related to combo effects
fixedFix Stronghold notification not appearing with incorrect equipment
fixedFix issue where you could not change equipment after stopping a Stronghold without first fighting something else.
fixedFix incorrect name for Normal Combat Triangle.

Note: Some of these fixes were already hotfixed in the last 26 hours - This is just a breakdown + more patch notes as of the above version number.

Changes

  • Swapped position of the new dropdown menus for save management and character selection.

Fixed

  • Fix save decoding issue related to combo effects

  • Fix Stronghold notification not appearing with incorrect equipment

  • Fix issue where you could not change equipment after stopping a Stronghold without first fighting something else.

  • Fix incorrect name for Normal Combat Triangle.

  • Fix shop header no longer being sticky.

  • Fix Signet half B not dropping.

  • Fix mis-alignment for health bars in combat for iPad mobile resolutions

  • Fix hammer icon always showing in TS for Grasslands

  • Fix combat minibar styling

  • Fix Astrology View All Active Modifiers button misreporting

  • Add missing Stealth source to Thieving doubling chance sources

  • Fix skill resource cap being incorrectly calculated/reported

  • Fix auto-equip food setting showing before upgrade purchased

  • Fix zero value modifiers showing up in agility passives

  • Fix township task ready icon not updating when completing/removing tasks

  • Fix Astrology + Cartography progress bar rendering when swapping tabs

  • Fix Times Fled Monster Stat not tracking

  • Fix currency formatting not showing decimals with 1M number format

  • Ban DEBUG ITEM from showing up in Golbin Raid

  • Fix missing modifiers on Firemaking Skillcapes (And Max/Comp capes)

  • Fix incorrect monkey/beaver synergy

  • Implement temp fix for incorrect completion log values for Skill Levels when TotH is not loaded.

  • Fix Monkey and Pig synergy increases crafting cost instead of decreasing it

  • Fix Spectre+Cyclops synergy value is too high

  • Fix Golbin raid crash when rendering undefined levels

  • Fix description of some modifiers

  • Fix elemental potions not working for Combination potions.

  • Fix incorrect bonus for master of nature shop purchase

  • Fix Combat GP modifiers making it possible to lose GP per attack.

  • Fix missing Dungeon Requirements.

  • Fix actions related doubling sources not showing

  • Fix missing modifier scopes causing some modifiers to not work.

  • Fix missing translations

Source

Steam News / 12 June 2024

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