Full notes
Full Melovar's Tale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Events
- Gameplay
Melovar's Tale changes
QoL + Balance Updates:
๐ง Mana Persistence Serpent's Lord Crystal should now fully apply Max Mana.
๐ง Hero passive tooltip Hero passive tooltip should be visible in combat if hovered.
๐ง Status effect visibility Status effects from events and Act Entities should be clear during combat.
๐ง Enemy intent tooltips Fixed intent tooltips for enemies with multiple intents.
๐ง Purify card grid Increased spacing for Rest site remove card option.
๐ง Winter's Heart Now applies 25% of damage as Frostbite stacks (was flat +1)
๐ Upgrade card description "Upgrade 3 Random Cards to a Higher Rarity" โ clearer text for Watcher of the Wastes option choice in Act 2.
๐ Steam diagnostics File-based logging for Steam user identity resolution
Card Balancing:
Triple Threat Card - Block amount correctly updated to activate on player. Offering - Lose 6 HP instead of 7 HP. Ghostly Armor - Reduced to 10 Block from 13. Guide Strike - Damage increased to 10 from 9. Defensive Manoevres - Reduced to 10 Block from 12. Energy Barrier - Changed to Exhaust from Ethereal. Blood Lust - HP Loss changed to 4 from 5.
Event Card Balancing:
Mystic Bargain - Reduce damage taken to 4 from 6. Strange Brew - Cost reduced to 1 mana from 2. Pact of Blood - Changed to take 2 damage, gain 4 might.
Source
Changelog.gg summarizes and formats this update. How we read updates.
