Full notes
Full Melody's Escape 2 update
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What changed
- Gameplay
- Store
- Performance
- UI and audio
- Fixes
Patch v0.7.1: Additional polish
Changes
The album art is now displayed on the loading screen
Removed the safety rails over holes in the track on Sky Walkway
The visualization effect in Sky Walkway now starts a bit closer to the camera
Updated the early character skins to fix the wide variance in polygon count compared to the new ones, and to update some designs
Improved the GPU-related performance of the visualization effect in Sky Walkway
Improved the obstacles fade-in effect
Long solid obstacles now fade-in progressively accross their lenght, instead of fading the entire obstacle at once
Improved the fading out of the road at the end of Sky Walkway
Modified the way that Cosmetics preferences are stored. This patch will reset your Cosmetics preferences to default upon first launch.
Bug Fixes
Potentially fixed a bug where a dropdown panel in the Customisation menu would sometimes lose focus when navigating the interface with a gamepad (as I haven't found a reliable way to reproduce this issue, it is hard to confirm that it is gone)
Fixed a distortion effect with the visualization effect in Sky Walkway when playing on Ultra Wide resolutions
Fixed inconsistencies between ground indicators fade-in times
Fixed the Flying mode's flare horizontal light persisting for a few frames when jumping over a hole in the track
Fixed a bug where walking mode bubbles could appear in the Customisation preview
Please join our Discord or the Discussions Forum to share your feedback about this new patch!
Source
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