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Steam News18 November 20232y ago

Patch v0.7.1: Additional polish

Patch v0.7.1: Additional polish Changes The album art is now displayed on the loading screen Removed the safety rails over holes in the track on Sky Walkway The visualization effect in Sky Walkway now starts a bit close

Full notes

Full Melody's Escape 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions4 changes1 removal
  • Gameplay
  • Store
  • Performance
  • UI and audio
  • Fixes
removedChangesRemoved the safety rails over holes in the track on Sky Walkway
addedChangesUpdated the early character skins to fix the wide variance in polygon count compared to the new ones, and to update some designs
changedChangesImproved the GPU-related performance of the visualization effect in Sky Walkway
changedChangesImproved the obstacles fade-in effect
changedChangesImproved the fading out of the road at the end of Sky Walkway
changedChangesModified the way that Cosmetics preferences are stored. This patch will reset your Cosmetics preferences to default upon first launch.

Patch v0.7.1: Additional polish

Changes

  • The album art is now displayed on the loading screen

  • Removed the safety rails over holes in the track on Sky Walkway

  • The visualization effect in Sky Walkway now starts a bit closer to the camera

  • Updated the early character skins to fix the wide variance in polygon count compared to the new ones, and to update some designs

  • Improved the GPU-related performance of the visualization effect in Sky Walkway

  • Improved the obstacles fade-in effect

  • Long solid obstacles now fade-in progressively accross their lenght, instead of fading the entire obstacle at once

  • Improved the fading out of the road at the end of Sky Walkway

  • Modified the way that Cosmetics preferences are stored. This patch will reset your Cosmetics preferences to default upon first launch.

Bug Fixes

  • Potentially fixed a bug where a dropdown panel in the Customisation menu would sometimes lose focus when navigating the interface with a gamepad (as I haven't found a reliable way to reproduce this issue, it is hard to confirm that it is gone)

  • Fixed a distortion effect with the visualization effect in Sky Walkway when playing on Ultra Wide resolutions

  • Fixed inconsistencies between ground indicators fade-in times

  • Fixed the Flying mode's flare horizontal light persisting for a few frames when jumping over a hole in the track

  • Fixed a bug where walking mode bubbles could appear in the Customisation preview

Please join our Discord or the Discussions Forum to share your feedback about this new patch!

Source

Steam News / 18 November 2023

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