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Steam News19 February 20251y ago

Hotfix 0.9.3.3

0.9.3.3 (2/19/2025) - You can send all resources blocked in your tubes to your stash in one click on the alert that appears. - You can send resources from vehicles to your stash now as well.

Full notes

Full MegaFactory Titan update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixed0.9.3.3 (2/19/2025) - You can send all resources blocked in your tubes to your stash in one click on the alert that appears. - You can send resources from vehicles to your stash now as well. - Tube models tweaked to look more tube-like. - Added a selector button in the list of destinations for a unit. - Pinned inventory counts have a highlighted background when you run out of them. Pinned inventories also mention the name of the resource in the tooltip. - Tweaked some warnings and messages. - Cleaned up a few UI elements. - Bug fix - Added missing icons to enqueue production dropdown. - Bug fix - Intersections properly send an alert when they are blocked now as well. - Bug fix - Fixed call meeting ui sometimes not popping up when it should. - Bug fix - You can access a unit's right click menu even if it's already selected. - Bug fix - Building Breakers are now allowed to target all kinds of wreckage, including wrecked structures of allies. - Bug fix - Out of fuel warnings don't show up if the powerplant is off. - Bug fix - Lake waves seam fixed. - Bug fix - Building Breakers can no longer target things they're not allowed to break. - Bug fix - Building Breakers turn towards the target correctly when breaking down structures. - Bug fix - If your headquarters starts in between two land tiles (with flexible start), you can relocate it to be fully on your land tile.

MegaFactory Titan changes

fixed0.9.3.3 (2/19/2025) - You can send all resources blocked in your tubes to your stash in one click on the alert that appears. - You can send resources from vehicles to your stash now as well. - Tube models tweaked to look more tube-like. - Added a selector button in the list of destinations for a unit. - Pinned inventory counts have a highlighted background when you run out of them. Pinned inventories also mention the name of the resource in the tooltip. - Tweaked some warnings and messages. - Cleaned up a few UI elements. - Bug fix - Added missing icons to enqueue production dropdown. - Bug fix - Intersections properly send an alert when they are blocked now as well. - Bug fix - Fixed call meeting ui sometimes not popping up when it should. - Bug fix - You can access a unit's right click menu even if it's already selected. - Bug fix - Building Breakers are now allowed to target all kinds of wreckage, including wrecked structures of allies. - Bug fix - Out of fuel warnings don't show up if the powerplant is off. - Bug fix - Lake waves seam fixed. - Bug fix - Building Breakers can no longer target things they're not allowed to break. - Bug fix - Building Breakers turn towards the target correctly when breaking down structures. - Bug fix - If your headquarters starts in between two land tiles (with flexible start), you can relocate it to be fully on your land tile.

0.9.3.3 (2/19/2025) - You can send all resources blocked in your tubes to your stash in one click on the alert that appears. - You can send resources from vehicles to your stash now as well. - Tube models tweaked to look more tube-like. - Added a selector button in the list of destinations for a unit. - Pinned inventory counts have a highlighted background when you run out of them. Pinned inventories also mention the name of the resource in the tooltip. - Tweaked some warnings and messages. - Cleaned up a few UI elements. - Bug fix - Added missing icons to enqueue production dropdown. - Bug fix - Intersections properly send an alert when they are blocked now as well. - Bug fix - Fixed call meeting ui sometimes not popping up when it should. - Bug fix - You can access a unit's right click menu even if it's already selected. - Bug fix - Building Breakers are now allowed to target all kinds of wreckage, including wrecked structures of allies. - Bug fix - Out of fuel warnings don't show up if the powerplant is off. - Bug fix - Lake waves seam fixed. - Bug fix - Building Breakers can no longer target things they're not allowed to break. - Bug fix - Building Breakers turn towards the target correctly when breaking down structures. - Bug fix - If your headquarters starts in between two land tiles (with flexible start), you can relocate it to be fully on your land tile.

Source

Steam News / 19 February 2025

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