Full notes
Full MegaBattle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- UI and audio
MegaBattle changes
This update brings several improvements based on internal testing and community feedback — and now we want your input.
What’s new in this demo:
A new multi-save system, letting you manage and resume different runs
Card balance updates to support clearer strategies and stronger synergies
Improved enemy behavior and targeting logic
UI improvements, including better card inspection and part armor visuals
Refreshed event visuals and interface
New tutorial visuals and overall presentation polish
40 enemy profiles added, increasing variety across runs
Audio adjustments for clearer and more impactful combat feedback
This demo is an important step toward the final release, and community feedback is essential to shaping MegaBattle.
👉 Play the demo, experiment with different builds, and share your thoughts, suggestions, and bug reports with us!
Thanks for supporting an indie dev team 🤖💚 — MadCat Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
