Full notes
Full MegaBattle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- UI and audio
- Server
This update brings several improvements based on internal testing and community feedback — and now we want your input.
What’s new in this demo:
New cards, enabling fresh builds and powerful synergies
Overall balance changes for fairer and more strategic runs
New sound effects to enhance combat immersion
More polished and better-looking robots
New battle arena environments for more variety
Bug fixes (and if you find more, please let us know!)
Improved part modifiers, making choices clearer and more impactful
UI and UX improvements for a smoother experience
This demo is an important step toward the final release, and community feedback is crucial to shaping the game. 👉 Play the demo, try different builds, and share your feedback, suggestions, and bug reports on our Dicord community server!
Thanks for supporting an indie dev team! 💚🤖 — MadCat Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
