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Steam News22 December 20214y ago

New gameplay, UI, 3D Arts and more! #Devlog 2

Hey everyone! Here is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mec

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Full MegaBattle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes3 additions1 change0 removals
  • UI and audio
  • Gameplay
addedHere is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mechanics and improving our artwork/UI.
addedWe change MegaBattle´s gameplay to make it more strategic, fast paced and most important- FUN to play! We also are working on the game´s UI/UX to be able to deliver the new gameplay as simple, elegant and intuitive as possible.
addedAnother important update is that we have a new artist on the team - Raphael - who is doing a beautiful job of transforming our art into 3D. Our dev team has also doing a great job adding some cool effects using AllIn1SpriteShader, o Epic Toon FX and Polygon Arsenal.
changedBelow you can see the WIP of the game´s UI.

MegaBattle changes

addedHere is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mechanics and improving our artwork/UI.
addedWe change MegaBattle´s gameplay to make it more strategic, fast paced and most important- FUN to play! We also are working on the game´s UI/UX to be able to deliver the new gameplay as simple, elegant and intuitive as possible.
addedAnother important update is that we have a new artist on the team - Raphael - who is doing a beautiful job of transforming our art into 3D. Our dev team has also doing a great job adding some cool effects using AllIn1SpriteShader, o Epic Toon FX and Polygon Arsenal.
changedBelow you can see the WIP of the game´s UI.

Here is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mechanics and improving our artwork/UI.

We change MegaBattle´s gameplay to make it more strategic, fast paced and most important- FUN to play! We also are working on the game´s UI/UX to be able to deliver the new gameplay as simple, elegant and intuitive as possible.

Another important update is that we have a new artist on the team - Raphael - who is doing a beautiful job of transforming our art into 3D. Our dev team has also doing a great job adding some cool effects using AllIn1SpriteShader, o Epic Toon FX and Polygon Arsenal.

Below you can see the WIP of the game´s UI.

Hope you all have a great holiday and see you on 2022 with more news about MegaBattle.

Source

Steam News / 22 December 2021

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