Full notes
Full Medieval Pig update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone and welcome to all new players! It's time for more adjustments, fixes, new features and so on. Please find change log below from 19th April update:
What changed
- Gameplay
- Balance
- UI and audio
New Content\Features: -Tank enemies (with shield in left hand) can now stun player -Melee soldiers can now charge if far away from player -Killing enemies now grants experience -Deers can now charge and knockback
Improvements: -Adjusted collecting animations speeds -New corrected animations for attacks -Adjusted enemies collisions check to do damage -New animations for NPCs
Fixes: -Adjusted player dodge roll (now grants proper damage immune) -Adjusted player animation logic -Bushes now correctly spawn items around
Misc: -Torch lightning adjusted -Enemy respawn timer a bit adjusted -Added custom cursor -Changeg quest tracking UI
Oink! 🐷
Source
Changelog.gg summarizes and formats this update. How we read updates.
