Full notes
Full Medieval Pig update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello dear players! Today we continue polishing Medieval Pig. Please find new changes, fixes and content list down below:
What changed
- Gameplay
- UI and audio
- Fixes
- Server
New Content\Features:
-Added sound when buying/selling items -Implemented a new method for AI pathfinding -AI enemies now will return back to original location when far away -Added attack trail to players and enemies animations -Added attack swing sounds to players and enemies animations -Added ability to move Map -Added Arrows item and craft for them -Bow now requires Arrows to shoot
Improvements:
-Adjusted widget with Save Game notification -Adjusted lanscape for easier access to pigs on farm -Increased HP heal by Cooked Meat item -Adjusted some text windows so text does not go out of borders -Improved camera behavior inside a house -Changed Magic Helmet 3d model -Changed picture of Bucket -Changed picture of Wooden Axe -Changed picture of Bow
Fixes:
-Fixed items de-duplication while dragging some slots -Fixed issue when picking up Bucket does not count as quest objective -Fixed issue that clicking Tabs for Inventory, Craft, Jornal does not change preview -Corrected translation
Misc:
-Removed Simple Sword from Wild Hunt quest -Reduced craft time of a Rope from 6 to 4 sec -Removed ability to do sword attack without animation while blocking -Removed delay between AI move-attack -Removed Simple Sword craft from Anvil -Added objective to quest A Pleasant Meeting to get tools from crate -Changed some items prices for selling at NPC Trader
In case I missed anything, please let me know in the comment section or in Discord server...or just share your thoughts and feelings about the update. Oink! 🐷
Source
Changelog.gg summarizes and formats this update. How we read updates.
