Full notes
Full Medieval Kingdom Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone,
What changed
- Maps
- Gameplay
- Store
- UI and audio
- Fixes
- Events
Medieval Kingdom Wars changes
We have another solid update today that fixes various GUI issues, as well as brings several improvements, and a couple of new features. We have also looked into improving world map AI, and improving MKWs translation.
Also some exciting news - the big milestone - our 40th update, that has been in the making for a couple of months now is nearly complete - and we expect to launch it later next month. It will include some major new developments (more on this soon).
Meanwhile lets take a closer look at what today`s update 39 has in store:
Added new Center View button to armies and towns under attack
Center View button allows to center view on a selected army or town before battle
Reworked world map town GUI – it will no longer always show building menu, it will be hidden instead.
Fixed a few issues that would result in certain parts of gui from towns being stuck in one place
Fixed some issues with campaign quest rewards not being given to player
Rebalanced all campaign quest rewards – they are much higher now
Various balancing improvements to world map AI
Fixed some windows having scaling issues on 4k resolution
Localized some text that was still not translated and shown in various locations in-game
Source
Changelog.gg summarizes and formats this update. How we read updates.
