Full notes
Full Medieval Kingdom Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone,
What changed
- Server
- Fixes
- Store
- Performance
- Gameplay
- Maps
Medieval Kingdom Wars changes
We have another update today as we are pushing to get MKW in great shape for the summer. This udpate fixes things across the board - from restoring online features on a new server, to fixing stability and GUI issues like scrolling.
In addition we found out that Steam was installing Greater Worlds for some of the new players, we have fixed it, but just in case you already had started Kings Campaign, you can now properly install Greater Worlds DLC and the saved files will all be there.
We are expecting a major update 41 to go live later this month.
And now lets take a look at what today`s update 40 has in store:
Fixed major stability issue causing the game to crash for a few on startup
Fixed a couple of rare crash issues related to Fonts
Completed Server Migration to the new server
All online servers are now available again
Fixed issue with Greater Worlds appearing for some players by default (even these who didn`t purchase it)
If Greater Wolrds DLC is not showing for you, please enable it in the Library - MKW - Properties - DLCs.
Fixed major gameplay bug not allowing player to select AI controlled armies
Fixed various issues with game camera scrolling both on the world map and in RTS view
Improvements to camera scrolling when mouse is near edge of the screen
Various improvements in the Chancellor window and how it shows lords portraits
Fixed a common bug in chancellor window, where player would be unable to see Lords of other Kingdoms
Various minor bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
