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Steam News23 October 20232y ago

Operation Ascalon DevUpdate #3

Hello! As the development of Operation Ascalon approaches its final stages, I wanted to let players know that Mecha Knights patch 1.

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Full Mecha Knights: Nightmare update

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Hello! As the development of Operation Ascalon approaches its final stages, I wanted to let players know that Mecha Knights patch 1.5 will include content and new features that won't be limited exclusively to those who purchase the new DLC. New additions to Active Modules will include Missile strikes - you will be able to call in a missile strike with various warheads to help you get out of difficult situations, including cluster munitions effective against larger groups of enemies. Even deadlier active modules will be revealed soon!

What changed

0 fixes3 additions3 changes0 removals
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  • Gameplay
  • UI and audio
addedHello! As the development of Operation Ascalon approaches its final stages, I wanted to let players know that Mecha Knights patch 1.5 will include content and new features that won't be limited exclusively to those who purchase the new DLC. New additions to Active Modules will include Missile strikes - you will be able to call in a missile strike with various warheads to help you get out of difficult situations, including cluster munitions effective against larger groups of enemies. Even deadlier active modules will be revealed soon!
changedAnother quality-of-life feature coming to Mecha Knights in patch 1.5 is auto-sell. Parts and weapons that you’ve previously acquired will be automatically sold on the victory screen, if you’ve already reached the maximum possible storable amount. For example, the third duplicate of a weapon or the fifth duplicate of an active module will be sold automatically.
addedContinuing on from the battlegroup upgrades mentioned in the previous update, which included vehicle damage and armor changes, further upgrades are coming which will include: -predrops: Supplies will be dropped ahead of time before each mission to help you survive -Field Repairs: Allied units will slowly regenerate health points. -IFF upgrade: The health points of allied units will be visible on the HUD. This will be useful to combine with new active modules that will repair some of your allies’ hp during larger battles.
addedWeapon Tier 3 will bring powerful new additions to your arsenal. -Theia Laser: A powerful long range beam cannon.
changedThe game has also recently been updated to support Steam Cloud Saves too, so your saves will persist even if you uninstall or play on a different machine.
changedhttps://store.steampowered.com/app/2500350/

Mecha Knights: Nightmare changes

addedHello! As the development of Operation Ascalon approaches its final stages, I wanted to let players know that Mecha Knights patch 1.5 will include content and new features that won't be limited exclusively to those who purchase the new DLC. New additions to Active Modules will include Missile strikes - you will be able to call in a missile strike with various warheads to help you get out of difficult situations, including cluster munitions effective against larger groups of enemies. Even deadlier active modules will be revealed soon!
changedAnother quality-of-life feature coming to Mecha Knights in patch 1.5 is auto-sell. Parts and weapons that you’ve previously acquired will be automatically sold on the victory screen, if you’ve already reached the maximum possible storable amount. For example, the third duplicate of a weapon or the fifth duplicate of an active module will be sold automatically.
addedContinuing on from the battlegroup upgrades mentioned in the previous update, which included vehicle damage and armor changes, further upgrades are coming which will include: -predrops: Supplies will be dropped ahead of time before each mission to help you survive -Field Repairs: Allied units will slowly regenerate health points. -IFF upgrade: The health points of allied units will be visible on the HUD. This will be useful to combine with new active modules that will repair some of your allies’ hp during larger battles.
addedWeapon Tier 3 will bring powerful new additions to your arsenal. -Theia Laser: A powerful long range beam cannon.
changedThe game has also recently been updated to support Steam Cloud Saves too, so your saves will persist even if you uninstall or play on a different machine.

Another quality-of-life feature coming to Mecha Knights in patch 1.5 is auto-sell. Parts and weapons that you’ve previously acquired will be automatically sold on the victory screen, if you’ve already reached the maximum possible storable amount. For example, the third duplicate of a weapon or the fifth duplicate of an active module will be sold automatically.

Continuing on from the battlegroup upgrades mentioned in the previous update, which included vehicle damage and armor changes, further upgrades are coming which will include: -predrops: Supplies will be dropped ahead of time before each mission to help you survive -Field Repairs: Allied units will slowly regenerate health points. -IFF upgrade: The health points of allied units will be visible on the HUD. This will be useful to combine with new active modules that will repair some of your allies’ hp during larger battles.

Weapon Tier 3 will bring powerful new additions to your arsenal. -Theia Laser: A powerful long range beam cannon.

-Flak Guns: Rapid firing autocannons with proximity fuses, useful for hitting moving targets.

The game has also recently been updated to support Steam Cloud Saves too, so your saves will persist even if you uninstall or play on a different machine.

The DLC can be wishlisted here:

https://store.steampowered.com/app/2500350/

More news coming soon.

Source

Steam News / 23 October 2023

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