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Steam News6 November 20232y ago

Update 61 (Wolf 359)

Hello! Thank you for playing the game and leaving your feedback. Here is the changelog: I:\Interface Language mods can use É, Ú, Í, Ó, Á, and Ñ characters that have been added to the game's Latin font Mod support has be

Full notes

Full Mech Engineer update

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Hello! Thank you for playing the game and leaving your feedback.

What changed

0 fixes3 additions40 changes3 removals
  • UI and audio
  • Balance
addedI :\InterfaceLanguage mods can use É, Ú, Í, Ó, Á, and Ñ characters that have been added to the game's Latin font
addedI :\InterfaceMod support has been added to the game but it is very early in development - a short guide .
changedI :\InterfaceResource counters at the top of the screen will update more quickly than before
addedI :\InterfaceThe art for the Castle mech has been given a new look
changedI :\InterfaceSee a mech's loadout with additional info by mousing over icons in the mech card not only during battles but also in other menus
changedI :\InterfaceNot sure whether you should click on something during combat? Hover your mouse cursor over on-screen elements to see information pop-ups
Tentacle mech's weight7365Tentacle mech's weight decreased, nerfTentacle mech's base reload time41Tentacle mech's base reload time decreased, buffToxin sprayer damage34Toxin sprayer damage increased, buffToxin sprayer projectile speed79Toxin sprayer projectile speed increased, buff

Here is the changelog:

I:\Interface

  • Language mods can use É, Ú, Í, Ó, Á, and Ñ characters that have been added to the game's Latin font

  • Mod support has been added to the game but it is very early in development - a short guide.

  • Resource counters at the top of the screen will update more quickly than before

  • The art for the Castle mech has been given a new look

  • See a mech's loadout with additional info by mousing over icons in the mech card not only during battles but also in other menus

  • Not sure whether you should click on something during combat? Hover your mouse cursor over on-screen elements to see information pop-ups

  • Check your current keybinds by pressing Escape

  • Get more information on your city's needs by hovering your mouse cursor over the stats in Hangar > Calendar

  • Allow cursor to go to another monitor in fullscreen and restrict the aspect ratio from the new launch menu options (previously you had to manually edit a settings config file)

B:\Balance

  • /// Buffs

  • Railgun spread reduced from 4 degrees to 1 degree, improving the accuracy

  • Railgun damage and armor penetration gain from energy has been increased significantly

  • Initial projectile speed of railgun has been doubled

  • Increased the lifetime of explosive shells by 10%

  • Reduced Tentacle mech's weight from 73 to 65

  • Reduced Tentacle mech's base reload time from 4 to 1

  • Explosive ammunition explosion damage doubled

  • The speed limit for projectiles has been removed, which led to low damage and armor penetration when using a mod with increased projectile speed

  • Rocket flight duration has been increased by 10% longer

  • Kinetic and thermal projectiles will properly damage multiple enemies within the same game tick, which leads to increased damage against clusters of enemies

  • Toxin sprayer damage increased from 3 to 4

  • Toxin sprayer projectile speed increased from 7 to 9

  • Removed gun recoil for all energy-dependent kinetic weapons

  • Plasma gun research time reduced from 20 to 14 days

  • Plasma gun projectile starting speed has been increased from 5 to 7

  • Number of scientists required for Tesla node in Research has been reduced from 100 to 50

  • Bjorn cost for a flamethrower has been reduced from 160 to 100

  • Flamethrower production time reduced from 3 to 2 days

  • Toxin sprayer production time reduced from 4 to 3 days

  • Toxin sprayer production cost in Skalaknit has been reduced from 150 to 90

  • /// Nerfs

  • Railgun rate of fire reduced from 200 to 20

  • Railgun weight increased from 24 to 40

  • Railgun energy consumption increased from 30 to 50

  • Railgun base damage and armor penetration has been set to 0

  • Railgun rate of fire no longer depends on energy

  • Increased Plate mech's reload time from 3 to 4

  • Increased Plate mech's weight from 50 to 60

  • Reduced Tentacle mech's base ammo amount from 1 to 0.5

  • Reduced the knockback effect of explosions on Operarius

  • Toxin sprayer spread increased from 5 to 10 degrees, reducing the accuracy

  • Plasma gun production time increased from 4 to 5 days

  • Plasma gun production cost in Munilon has been increased from 110 to 180

  • Research time for Tesla node has been increased from 4 to 8 days

  • Railgun production time increased from 3 to 5 days

  • Tesla weapon production time increased from 3 to 5 days

E:\Engineering

  • Dismantle any items

Source

Steam News / 6 November 2023

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