Full notes
Full Meat Engine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Meat Engine changes
Patch Notes:
Added new sound effect for weapons when they run out of ammo
Added new VFX to the whip
Added a visual indicator when ammo is low
Added an extra visual indicator for interactable entities
Updated weapon switching to work more consistently
Update water material in E1M1
Updated enemy knockback effect on death
Updated all landscape materials to have some new effects
Improved AI navigation to avoid enemies getting stuck
Fixed some missing sound effects for the key pickups
Fixed missing shotgun sound effects
There is now a new icon on the level select screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
