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Steam News19 January 20265mo ago

We Hear You! (WHY!) [January 2026]

We Hear You! (WHY!) Thank you for all your messages, emails, videos, and feedback! Your support during the release of our game has been incredible. Let’s build this game together.

In this update4

Full notes

Full MEAT 2: Absolute Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Compatibility
  • Events
changedWe Hear You! (WHY!)We Hear You is a series of updates, Q&A posts, and dev responses created directly from your thoughts and opinions. It’s our way of staying close to the community and making sure your voice shapes the game.
addedComing January 2026 - Chapter IV UpdateWe’ve watched your videos, livestreams, and read many messages about the Chapter IV boss . We understand that this encounter was not fully clear or readable, and this update focuses on reworking the entire Bauer boss experience to a new standard.
changedComing January 2026 - Chapter IV UpdateThe boss fight will be fully adjusted and more understandable but don’t worry… understanding it better doesn’t mean it will be easier. Quite the opposite.
addedComing January 2026 - Chapter IV UpdateBauer will receive a new set of mechanics, encounters, and behaviours , designed to deliver the experience many of you were expecting. He won’t be easy but he will be fair, readable, and deadly.
changedComing January 2026 - Chapter IV UpdateAlongside this update, we’re also delivering multiple fixes, balance tweaks, and improvements , addressing smaller issues across the game.
changedComing February 2026 - RoadmapWe are currently preparing a full development roadmap covering upcoming updates, features, chapters, and improvements for 2026.

MEAT 2: Absolute Zero changes

changedWe Hear You is a series of updates, Q&A posts, and dev responses created directly from your thoughts and opinions. It’s our way of staying close to the community and making sure your voice shapes the game.
addedWe’ve watched your videos, livestreams, and read many messages about the Chapter IV boss . We understand that this encounter was not fully clear or readable, and this update focuses on reworking the entire Bauer boss experience to a new standard.
changedThe boss fight will be fully adjusted and more understandable but don’t worry… understanding it better doesn’t mean it will be easier. Quite the opposite.
addedBauer will receive a new set of mechanics, encounters, and behaviours , designed to deliver the experience many of you were expecting. He won’t be easy but he will be fair, readable, and deadly.
changedAlongside this update, we’re also delivering multiple fixes, balance tweaks, and improvements , addressing smaller issues across the game.

We Hear You! (WHY!)

Thank you for all your messages, emails, videos, and feedback! Your support during the release of our game has been incredible. Let’s build this game together.

We Hear You is a series of updates, Q&A posts, and dev responses created directly from your thoughts and opinions. It’s our way of staying close to the community and making sure your voice shapes the game.

The name comes from our programmer, who asks “why?” far too often.

Coming January 2026 - Chapter IV Update

We’ve watched your videos, livestreams, and read many messages about the Chapter IV boss. We understand that this encounter was not fully clear or readable, and this update focuses on reworking the entire Bauer boss experience to a new standard.

The boss fight will be fully adjusted and more understandable but don’t worry… understanding it better doesn’t mean it will be easier. Quite the opposite.

Bauer will receive a new set of mechanics, encounters, and behaviours, designed to deliver the experience many of you were expecting. He won’t be easy but he will be fair, readable, and deadly.

Alongside this update, we’re also delivering multiple fixes, balance tweaks, and improvements, addressing smaller issues across the game.

Coming February 2026 - Roadmap

We are currently preparing a full development roadmap covering upcoming updates, features, chapters, and improvements for 2026.

Once published, you’ll be able to:

  • see what’s coming next,

  • share your ideas,

  • suggest features,

  • and help shape the future of the game.

Our goal is to make the game the best it can be by not only adding new chapters, but by creating a complete experience you’ll want to return to again and again.

Planned Features & Improvements

  • Ultra-wide screen support

  • Full & complete gamepad controller support

  • New gameplay adjustments and additional settings

  • Fixes, polish, and fun features to enjoy the game between battles

Steam & Community

Follow us to stay up to date with news, updates, and upcoming events:

YouTube: MEAT RPG - YouTube TikTok: https://www.tiktok.com/@meat_rpg Facebook: https://www.facebook.com/groups/meatlovers/

E-mail: feedback (at) meatrpg (dot) com

Thank you for being part of Sir H. Duncan Culligan quest!

– Trippin Bears 🐻

Source

Steam News / 19 January 2026

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