In this update3
Full notes
Full MDT: Make it or Die Trying update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
MDT: Make it or Die Trying changes
New Additions & Changes:
Updated Godot to version 4.7
Updated Rapier2D to 0.8.36 (You can notice that ragdolls have become more bouncier, that's because the smoothness value on their joints didn't work before this update)
Pre-AETY hotbar slots order had been changed: Primary Weapon, Secondary Weapon, Melee, Tactical Grenade, Offensive Grenade
Bugs Fixed:
Other:
Fixed infinite loading during respawn.
Fixed freeze&crash during a cutscene (hopefully, since i dont really know how it got fixed, it just stopped doing it after i upgraded to Godot 4.7).
Fixed slow ladder climbing after crouch-jumping.
Fixed Humanoid Enemies' incorrect wall flipping behavior (mostly).
Hopefully fixed AZERTY key rebinding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
