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Steam News23 June 202610d ago

Demo 1 / Hotfix #4

New Additions & Changes: Updated Godot to version 4.7 Updated Rapier2D to 0.8.36 (You can notice that ragdolls have become more bouncier, that's because the smoothness value on their joints didn't work before this updat

In this update3

Full notes

Full MDT: Make it or Die Trying update

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What changed

5 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Performance
changedNew Additions & Changes:Updated Godot to version 4.7
changedNew Additions & Changes:Updated Rapier2D to 0.8.36 (You can notice that ragdolls have become more bouncier, that's because the smoothness value on their joints didn't work before this update)
changedNew Additions & Changes:Pre-AETY hotbar slots order had been changed: Primary Weapon, Secondary Weapon, Melee, Tactical Grenade, Offensive Grenade
fixedOther:Fixed infinite loading during respawn.
fixedOther:Fixed freeze&crash during a cutscene (hopefully, since i dont really know how it got fixed, it just stopped doing it after i upgraded to Godot 4.7).
fixedOther:Fixed slow ladder climbing after crouch-jumping.

MDT: Make it or Die Trying changes

changedUpdated Godot to version 4.7
changedUpdated Rapier2D to 0.8.36 (You can notice that ragdolls have become more bouncier, that's because the smoothness value on their joints didn't work before this update)
changedPre-AETY hotbar slots order had been changed: Primary Weapon, Secondary Weapon, Melee, Tactical Grenade, Offensive Grenade
fixedFixed infinite loading during respawn.
fixedFixed freeze&crash during a cutscene (hopefully, since i dont really know how it got fixed, it just stopped doing it after i upgraded to Godot 4.7).

New Additions & Changes:

  • Updated Godot to version 4.7

  • Updated Rapier2D to 0.8.36 (You can notice that ragdolls have become more bouncier, that's because the smoothness value on their joints didn't work before this update)

  • Pre-AETY hotbar slots order had been changed: Primary Weapon, Secondary Weapon, Melee, Tactical Grenade, Offensive Grenade

Bugs Fixed:

Other:

  • Fixed infinite loading during respawn.

  • Fixed freeze&crash during a cutscene (hopefully, since i dont really know how it got fixed, it just stopped doing it after i upgraded to Godot 4.7).

  • Fixed slow ladder climbing after crouch-jumping.

  • Fixed Humanoid Enemies' incorrect wall flipping behavior (mostly).

  • Hopefully fixed AZERTY key rebinding.

Source

Steam News / 23 June 2026

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