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- McRogue
Updates on hold
Hi everyone, I want to let you know that I can no longer work on McRogue due to legal restrictions as I've taken a new position at a game company. My intent was to get the game to the full v1.0 release, but it became ve…
Announcement1 changeGameplay - McRogue
Build Notes 0.0.72
Lots of random stuff today... You must now continually punch a rune to open it. You need about five punches within a second or so. This means that you can now longer just run by a rune and open it. Add new upgrade sound…
Announcement4 changesGameplayUI/audio - McRogue
Build Notes 0.0.72
Lots of random stuff today... You must now continually punch a rune to open it. You need about five punches within a second or so. This means that you can now longer just run by a rune and open it. Add new upgrade sound…
Announcement4 changesGameplayUI/audio - McRogue
Build Notes 0.0.71
This build gives some much needed love to the swamp level. The swamp level was at 'Stage 1' of development, meaning that it had the basic meshes in place, but just the standard layout and terrain. This update brings it…
Announcement5 changesGameplayPerformance - McRogue
Build Notes 0.0.71
This build gives some much needed love to the swamp level. The swamp level was at 'Stage 1' of development, meaning that it had the basic meshes in place, but just the standard layout and terrain. This update brings it…
Announcement5 changesGameplayPerformance - McRogue
Build Notes 0.0.70
Add procedural mesh deformation and hit wobble for landing punches on world meshes. This can look a bit funny in extreme cases, so we'll no doubt make more changes in the future. Add impact particle effect when hitting…
Announcement4 changesGameplayUI/audio - McRogue
Build Notes 0.0.70
Add procedural mesh deformation and hit wobble for landing punches on world meshes. This can look a bit funny in extreme cases, so we'll no doubt make more changes in the future. Add impact particle effect when hitting…
Announcement4 changesGameplayUI/audio - McRogue
Build Notes 0.0.68
Optimizations and crash fixes now that the crash reporting is working. Generate face normals in the pixel shader - this is significantly faster than using the geometry shader for lower-end machines. If the game can't en…
Announcement4 changesPerformance - McRogue
Build Notes 0.0.68
Optimizations and crash fixes now that the crash reporting is working. Generate face normals in the pixel shader - this is significantly faster than using the geometry shader for lower-end machines. If the game can't en…
Announcement4 changesPerformance - McRogue
Build Notes 0.0.66
Add a control experiment to allow gun aiming on the right stick (there are no bindings just yet for the keyboard since we're still testing out using the mouse to move) The correct Xbox interface now shows up if you're u…
Announcement3 changesGameplayUI/audio - McRogue
Build Notes 0.0.66
Add a control experiment to allow gun aiming on the right stick (there are no bindings just yet for the keyboard since we're still testing out using the mouse to move) The correct Xbox interface now shows up if you're u…
Announcement3 changesGameplayUI/audio - McRogue
Build Notes 0.0.64
Three builds in one day! In addition to some bug and crash fixes this morning, I've added a couple of input features. Remappable Controls You can now remap controls from within the game. Some of the control icons aren't…
Patch notes3 changesPerformanceMaps - McRogue
Build Notes 0.0.64
Three builds in one day! In addition to some bug and crash fixes this morning, I've added a couple of input features. Remappable Controls You can now remap controls from within the game. Some of the control icons aren't…
Patch notes3 changesPerformanceMaps - McRogue
Build Notes 0.0.63
They're coming thick and fast today... Make it harder for the Irn Brute to push you through the level In the worst case, if you get pushed through the level, respawn back on top again Fix potential crash when rendering…
Announcement1 changePerformance - McRogue
Build Notes 0.0.63
They're coming thick and fast today... Make it harder for the Irn Brute to push you through the level In the worst case, if you get pushed through the level, respawn back on top again Fix potential crash when rendering…
Announcement1 changePerformance - McRogue
Build Notes 0.0.62
A few small changes this morning: Switch everyone over to the 32-bit build for a while so that Steam Error Reporting works Fix 32-bit only crash when recycling enemies Add proper map icons for upgrades and health (telep…
Announcement2 changesPerformanceMaps
