Full notes
Full McOsu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
Added option "Inactive" (Options > Audio > Volume) - Added hitresult fadein + scale wobble animations (previously became visible instantly as is) - Added ConVars (1): osu_hitresult_fadein_duration, osu_hitresult_fadeout_start_time, osu_hitresult_fadeout_duration - Added ConVars (2): osu_hitresult_miss_fadein_scale, osu_hitresult_animated, osu_volume_master_inactive - Improved hitresult animation timing and movement accuracy to exactly match osu!stable (fadein, fadeout, scaleanim) - Fixed hitresult animations not respecting speed multiplier (previously always faded at 1x time) - Fixed aspire timingpoint handling (e.g. XNOR) (2)
. (As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
Source
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