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Steam News2 March 20215y ago

Update #8 - 02.03.2021

New Features Mac and Linux version is now available; Linux user must have the Vulkan API properly installed, otherwise the game will crash updated the back-end (Unity Editor, High Definition Render Pipeline, Steamworks)

In this update4

Full notes

Full Matrix Brain Twister update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions4 changes0 removals
  • Compatibility
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
addedNew FeaturesMac and Linux version is now available; Linux user must have the Vulkan API properly installed, otherwise the game will crash
changedNew Featuresupdated the back-end (Unity Editor, High Definition Render Pipeline, Steamworks) to the latest version; this has an impact on the visuals, mostly lighting, and performance
changedNew Featuresconverted project from C# to C++ (Windows, Linux) for better performance
addedNew Featuresadded the graphic setting "Volumetric Lighting"
addedNew Featuresadded a loading screen at the start of the game
addedNew Featuresadded 30 levels and achievements for the 4D Hypercrown 3x3x3x3 matrix

Matrix Brain Twister changes

addedMac and Linux version is now available; Linux user must have the Vulkan API properly installed, otherwise the game will crash
changedupdated the back-end (Unity Editor, High Definition Render Pipeline, Steamworks) to the latest version; this has an impact on the visuals, mostly lighting, and performance
changedconverted project from C# to C++ (Windows, Linux) for better performance
addedadded the graphic setting "Volumetric Lighting"
addedadded a loading screen at the start of the game

New Features

  • Mac and Linux version is now available; Linux user must have the Vulkan API properly installed, otherwise the game will crash

  • updated the back-end (Unity Editor, High Definition Render Pipeline, Steamworks) to the latest version; this has an impact on the visuals, mostly lighting, and performance

  • converted project from C# to C++ (Windows, Linux) for better performance

  • added the graphic setting "Volumetric Lighting"

  • added a loading screen at the start of the game

  • added 30 levels and achievements for the 4D Hypercrown 3x3x3x3 matrix

  • added three more views for the existing Victorian background; change the view by clicking on a street name sign

New Requested Features

  • no features were requested

Fixed Bugs

  • fixed a lot of small bugs which occurred during the back-end update

  • fixed low quality volumetric lighting

  • fixed aggressive flickering of moving light sources

Fixed Reported Bugs

  • no bugs were reported

See the Preview Update #8 for more details.

Source

Steam News / 2 March 2021

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