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Steam News18 September 20223y ago

Preview Update #13

Language It's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game.

In this update6

Full notes

Full Matrix Brain Twister update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions43 changes0 removals
  • UI and audio
  • Gameplay
addedLanguageIt's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game. With the upcoming Update #13 there will be 40 supported languages in the game:
changedLanguageAfrikaans
changedLanguageArabic
changedLanguageBasque
changedLanguageBelarusian
changedLanguageBulgarian

Matrix Brain Twister changes

  • Stormhero
addedIt's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game. With the upcoming Update #13 there will be 40 supported languages in the game:
changedAfrikaans
changedArabic
changedBasque
changedBelarusian

Language

It's been a long time since the last update. The main reason for this update is to add a lot of different languages to the game. With the upcoming Update #13 there will be 40 supported languages in the game:

  • Afrikaans

  • Arabic

  • Basque

  • Belarusian

  • Bulgarian

  • Catalan

  • Chinese (Simplified)

  • Chinese (Traditional)

  • Czech

  • Danish

  • Dutch

  • English

  • Estonian

  • Finnish

  • French

  • German

  • Greek

  • Hebrew

  • Hungarian

  • Icelandic

  • Indonesian

  • Italian

  • Japanese

  • Korean

  • Latvian

  • Lithuanian

  • Norwegian

  • Polish

  • Portuguese

  • Romanian

  • Russian

  • Serb-Croatian

  • Slovak

  • Slovenian

  • Spanish

  • Swedish

  • Thai

  • Turkish

  • Ukrainian

  • Vietnamese

However, as I used a translator and I am not capable to spell check all of these languages there will be most certainly errors. So please report them with a screenshot and the correct translation, if you find one. I will correct that as quick as possible.

With the added languages there are also new fonts added to the game to support more characters for special player names for the leaderboard.

Moreover, hints will be resized more strictly to avoid reaching the end of the screen. This will increase the readability for all languages and screen sizes.

Also music titles will not be translated anymore. This means they will keep their original song name.

Music

Speaking of music, I added 8 new music tracks to the game:

  • Dandelion

  • Hope

  • Hopeful

  • Light

  • Mastered

  • New Day

  • Silent

  • Sunshine

There are now 25 different songs in the game you can choose from. To listen to the new songs you have to activate them on the "Options Cube" under "Audio" and "Music Tracks".

Ambient

I also added 9 new ambient tracks to the game:

  • Birds #2

  • Branches

  • Calm Wind

  • Cemetery

  • Desert

  • Jungle

  • Savannah

  • Sea Storm

  • Tundra

There are now 25 different ambient sounds in the game you can choose from. The same as for the music, to listen to the new ambient sounds you have to activate them on the "Options Cube" under "Audio" and "Ambient Tracks".

Medieval Village Background

Beside that, I also added a new interactable background to the game. With it there are now 25 different backgrounds you can choose from. It's called "Village" and represents a medieval village. You can turn each torch individually on or off with the left mouse button or all at once with the right mouse button. Depending on your lighting and visual effect setting it can achieve different kind of atmospheres:

Lighting Moods

Moreover, I added two new lighting moods to the game, which means that there are now also 25 different lighting moods in the game. The first one "Blue Sky" exposes every scene with a bright light and a god-ray effect.

The second one "Darkness" does the complete opposite. There are no lights anymore. Use this if you don't like to be distracted or if only the scenery itself should illuminate the scene. Further, "Darkness" lets you embrace the visual effects even more. However, as it makes it very hard to see the matrix blocks and solve any matrix, I recommend to use the self-illuminating "Neon" blocks with it.

Visual Effects

There are also two new visual effects, which brings them also, and you probably guessed it now, to 25 visual

Source

Steam News / 18 September 2022

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