Full notes
Full Master of Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- UI and audio
Master of Realms changes
๐ ๏ธ Bug Fixes
Fixed meshes rendering in low quality on DX11*
Fixed a crash that occurred when opening Steam overlay
Fixed a crash that occurred during desert coastal drawing
Fixed a crash that occurred when deleting a map
Fixed a crash that occurred when clicking on Arrows
Fixed a crash that occurred when clearing objects selection
Fixed an issue where certain objects placed on custom tiles were not showing in HexCrafter
Fixed an issue with Swamp tiles not permitting objects placement
Fixed Toolbox search bar not working correctly with objects
Fixed an issue where the Move Objects widget remained visible after switching to TileForge
๐ ๏ธ Visual Changes
Added camera fade on mountains, pyramids and city buildings
IMPORTANT NOTE:
We're currently investigating the file size increase caused by the rendering fix
Source
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