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Steam News13 March 20263mo ago

πŸ“œ Master of Realms β€” Patch Notes v1.3.0

✨ Features Added draw type restrictions for certain object groups β€’ Added support for selecting multiple objects from the toolbox while holding Left Shift β€’ Added custom tiles dependencies support for Steam Workshop map

Full notes

Full Master of Realms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Workshop
  • Performance
  • UI and audio
addedAdded draw type restrictions for certain object groups β€’ Added support for selecting multiple objects from the toolbox while holding Left Shift β€’ Added custom tiles dependencies support for Steam Workshop maps β€’ Allowed creating maps larger than 99x99 (Experimental)
fixedEnhanced responsiveness and overall interaction fluidity for multi-object selection β€’ Fixed a crash that occurred when renaming a map with an empty title β€’ Fixed an incorrect Ruins tile appearing in the Pyramids tile group β€’ Fixed CityWall and CityRoad intersections for themed tiles β€’ Fixed an issue where a grid slot became unselectable after deletion β€’ Fixed a crash that occurred while duplicating objects
changedπŸŽ›οΈ UI
addedAdded toolbox thumbnail preview for objects, characters, and effects β€’ Enlarged 2D Export preview image for better visibility β€’ Fixed Viewbox grid toggle button being too big β€’ Added new toolbox icons for tiles and objects
fixedFixed all scale and flickering issues for single objects of Cyberpunk, Modern, and Apocalypse themes

Master of Realms changes

addedAdded draw type restrictions for certain object groups β€’ Added support for selecting multiple objects from the toolbox while holding Left Shift β€’ Added custom tiles dependencies support for Steam Workshop maps β€’ Allowed creating maps larger than 99x99 (Experimental)
fixedEnhanced responsiveness and overall interaction fluidity for multi-object selection β€’ Fixed a crash that occurred when renaming a map with an empty title β€’ Fixed an incorrect Ruins tile appearing in the Pyramids tile group β€’ Fixed CityWall and CityRoad intersections for themed tiles β€’ Fixed an issue where a grid slot became unselectable after deletion β€’ Fixed a crash that occurred while duplicating objects
changedπŸŽ›οΈ UI
addedAdded toolbox thumbnail preview for objects, characters, and effects β€’ Enlarged 2D Export preview image for better visibility β€’ Fixed Viewbox grid toggle button being too big β€’ Added new toolbox icons for tiles and objects
fixedFixed all scale and flickering issues for single objects of Cyberpunk, Modern, and Apocalypse themes

✨ Features

  • Added draw type restrictions for certain object groups β€’ Added support for selecting multiple objects from the toolbox while holding Left Shift β€’ Added custom tiles dependencies support for Steam Workshop maps β€’ Allowed creating maps larger than 99x99 (Experimental)

πŸ› οΈ Bug Fixes

  • Enhanced responsiveness and overall interaction fluidity for multi-object selection β€’ Fixed a crash that occurred when renaming a map with an empty title β€’ Fixed an incorrect Ruins tile appearing in the Pyramids tile group β€’ Fixed CityWall and CityRoad intersections for themed tiles β€’ Fixed an issue where a grid slot became unselectable after deletion β€’ Fixed a crash that occurred while duplicating objects

πŸŽ›οΈ UI

  • Added toolbox thumbnail preview for objects, characters, and effects β€’ Enlarged 2D Export preview image for better visibility β€’ Fixed Viewbox grid toggle button being too big β€’ Added new toolbox icons for tiles and objects

🎨 Visual Changes

  • Fixed all scale and flickering issues for single objects of Cyberpunk, Modern, and Apocalypse themes

Source

Steam News / 13 March 2026

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