In this update2
Full notes
Full Master of Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
Master of Realms changes
Our team has been working hard since the last update to make MoR more stable, smoother to use, and ready for the features coming next. This patch focuses heavily on fixes, polish, and Performance.
π οΈ Bug Fixes
Fixed City Filler Tiles dropping performance β’ Fixed a drop in performance when drawing tiles
ποΈ UI
Added a notification when Path drawing is not permitted β’ Added remaining tiles to map's loading screen β’ Added Vertical Collision UI Toggle button for Objects
Source
Changelog.gg summarizes and formats this update. How we read updates.
