What changed
1 fix1 addition1 change0 removals
fixedBurstshot fixed. It now shoots in bursts again. This behaviour was lost when transitioning to projectile pooling, now it's back as it should be.
changedBuckshot nerfed. Buckshot was way too overpowered and needed a nerf. We've increased its spread, so you're rewarded for getting up close. Up close it obliterates. From far away your shots spread out and most of them miss.
added2 new minibosses added: an evil wizard with a spokewheel attack, and a Naga with a fanshot attack.
Master of Chaos changes
fixedBurstshot fixed. It now shoots in bursts again. This behaviour was lost when transitioning to projectile pooling, now it's back as it should be.
changedBuckshot nerfed. Buckshot was way too overpowered and needed a nerf. We've increased its spread, so you're rewarded for getting up close. Up close it obliterates. From far away your shots spread out and most of them miss.
added2 new minibosses added: an evil wizard with a spokewheel attack, and a Naga with a fanshot attack.
Burstshot fixed. It now shoots in bursts again. This behaviour was lost when transitioning to projectile pooling, now it's back as it should be.
Buckshot nerfed. Buckshot was way too overpowered and needed a nerf. We've increased its spread, so you're rewarded for getting up close. Up close it obliterates. From far away your shots spread out and most of them miss.
2 new minibosses added: an evil wizard with a spokewheel attack, and a Naga with a fanshot attack.