In this update6
Full notes
Full Maseylia : Echoes of the Past update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Maps
Maseylia : Echoes of the Past changes
Over the past few weeks...
Since launch, we've continued polishing Maseylia: Echoes of the Past through
a series of updates focused on gameplay, performance, controls, accessibility, and overall game feel.
Here's a summary of the biggest improvements released recently.
🚀 Performance & Steam Deck
Significantly improved overall performance.
Fixed an issue where camera sensitivity was affected by the framerate.
Maseylia is now officially Steam Deck Verified by Valve.
Added a dedicated UI scale and interface adjustments specifically designed for Steam Deck.
⚔️ Combat, Movement & Game Feel
Improved the hero's animations, responsiveness, inertia, and overall feel when turning, jumping, and landing.
Attacking while moving now stops the player for more responsive combat.
Attacks now move the hero slightly in the direction of the strike, improving impact and feedback.
Added a third melee attack to the standard combo.
🎯 Lock-On & Aiming
Made the target indicator more visible.
Added a lock icon when targeting enemies or interactive objects.
Improved the visor and aiming system so projectiles travel much more accurately toward the targeted point.
Fixed an issue where lock-on could remain active after destroying a locked crate.
🎮 Controls & Rebinding
Expanded the rebinding system.
Interaction controls and movement inputs can now be fully rebound.
Improved rebinding support for both keyboard/mouse and controllers.
Fixed the Reset to Default button for input bindings.
🗺️ Map & Completion
Map rotation is now restricted to the Y axis for more intuitive navigation.
Added dedicated icons for:
❤️ Heart Merchants
✨ Charm Merchants
💰 Wallet Merchants
Fixed the 100% completion achievement.
Updated biome completion percentages so they now perfectly match the achievement requirements.
🛠️ Bug Fixes
Fixed a moving platform that could fail to activate correctly in the Canyon Temple.
Fixed various gameplay, UI, and stability issues.
Source
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