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Steam News28 September 20259mo ago

Release Date Announced: May 2026

Hey guys, based on recent progress with the strategy layer and good feedback from playtesters, I finally feel confident to nail down a release date: May 2026.

In this update2

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Full Mars Tactics update

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Repeated intro

Hey guys, based on recent progress with the strategy layer and good feedback from playtesters, I finally feel confident to nail down a release date: May 2026.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
changedThis will be an early-access release, but development is in a pretty mature stage. So you can expect all major features and mechanics, multiple endings for each faction, and basically the main meal. In fact, looking at the remaining items, I think EA proceeds will be invested mostly in art and presentation. But I will share a detailed roadmap prior to release so you can decide to wait or jump in. Furthermore, I know EA is a sensitive topic, so I just wanted to share my clear thoughts with you. I don't want to languish in EA for years. For this game, it doesn't make sense. Because MT has been developed in a SUPER transparent way from the start. So, I think I've already collected most of the benefits from being in the open. Plus, I'm afraid of losing momentum after entering EA, which is a natural thing to happen after hitting a milestone. That's why I waited as long as possible before EA. I wanted the shortest path possible to 1.0.
addedMoving on. In case you didn't catch the new trailer, here it is. Big thank you to the magazine of my childhood, PC Gamer, for featuring the game.
changedLooking AheadFinally, it's been a long 4 years, and there's still a lot of work ahead. But for today, I just wanted to thank each of you for sticking with me. The community has gifted me amazing ideas, tested the hell out of every mechanic and button and tooltip, and most importantly, provided tons of encouragement every day. In return, I will continue busting my ass to deliver a good product for you to enjoy.

Mars Tactics changes

changedThis will be an early-access release, but development is in a pretty mature stage. So you can expect all major features and mechanics, multiple endings for each faction, and basically the main meal. In fact, looking at the remaining items, I think EA proceeds will be invested mostly in art and presentation. But I will share a detailed roadmap prior to release so you can decide to wait or jump in. Furthermore, I know EA is a sensitive topic, so I just wanted to share my clear thoughts with you. I don't want to languish in EA for years. For this game, it doesn't make sense. Because MT has been developed in a SUPER transparent way from the start. So, I think I've already collected most of the benefits from being in the open. Plus, I'm afraid of losing momentum after entering EA, which is a natural thing to happen after hitting a milestone. That's why I waited as long as possible before EA. I wanted the shortest path possible to 1.0.
addedMoving on. In case you didn't catch the new trailer, here it is. Big thank you to the magazine of my childhood, PC Gamer, for featuring the game.
changedFinally, it's been a long 4 years, and there's still a lot of work ahead. But for today, I just wanted to thank each of you for sticking with me. The community has gifted me amazing ideas, tested the hell out of every mechanic and button and tooltip, and most importantly, provided tons of encouragement every day. In return, I will continue busting my ass to deliver a good product for you to enjoy.

This will be an early-access release, but development is in a pretty mature stage. So you can expect all major features and mechanics, multiple endings for each faction, and basically the main meal. In fact, looking at the remaining items, I think EA proceeds will be invested mostly in art and presentation. But I will share a detailed roadmap prior to release so you can decide to wait or jump in. Furthermore, I know EA is a sensitive topic, so I just wanted to share my clear thoughts with you. I don't want to languish in EA for years. For this game, it doesn't make sense. Because MT has been developed in a SUPER transparent way from the start. So, I think I've already collected most of the benefits from being in the open. Plus, I'm afraid of losing momentum after entering EA, which is a natural thing to happen after hitting a milestone. That's why I waited as long as possible before EA. I wanted the shortest path possible to 1.0.

Moving on. In case you didn't catch the new trailer, here it is. Big thank you to the magazine of my childhood, PC Gamer, for featuring the game.

Looking Ahead

Next up, in the coming months, you can expect a first look at story cinematics, a detailed look at the capital campaign, and finally, a proper permanent demo. As well as continuing updates from playtesting.

I'm active on Steam forums, Reddit, Discord, and YouTube (links below), so please let me know if you have any questions. And if you haven't already, don't forget to wishlist the game. Number-go-up really pleases the algorithm gods.

Finally, it's been a long 4 years, and there's still a lot of work ahead. But for today, I just wanted to thank each of you for sticking with me. The community has gifted me amazing ideas, tested the hell out of every mechanic and button and tooltip, and most importantly, provided tons of encouragement every day. In return, I will continue busting my ass to deliver a good product for you to enjoy.

-Yuji

Join the Mars Tactics Community

That’s it for now! You can follow along and join the discussion here:

Discord | BlueSky | YouTube | Reddit

Source

Steam News / 28 September 2025

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