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Steam News15 February 20264mo ago

Physical Inventory

Hey guys. Development is heading in to the final stretch. It's actually not super stressful. Just healthy stressful. Because I'm v happy with how the design is turning out.

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Full Mars Tactics update

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Repeated intro

Hey guys. Development is heading in to the final stretch. It's actually not super stressful. Just healthy stressful. Because I'm v happy with how the design is turning out. The sandbox-style strategy layer is pure chaos and fun. I can't wait to get it in your hands. However, the sheer volume of work everyday is overwhelming. That's why I haven't had time to post new stuff.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedHey guys. Development is heading in to the final stretch. It's actually not super stressful. Just healthy stressful. Because I'm v happy with how the design is turning out. The sandbox-style strategy layer is pure chaos and fun. I can't wait to get it in your hands. However, the sheer volume of work everyday is overwhelming. That's why I haven't had time to post new stuff.
addedHowever, today is Sunday. So I carved out a few hours to share a cool new feature: every unit's inventory is fully visible on their body. Enjoy my new music video :D

Mars Tactics changes

addedHey guys. Development is heading in to the final stretch. It's actually not super stressful. Just healthy stressful. Because I'm v happy with how the design is turning out. The sandbox-style strategy layer is pure chaos and fun. I can't wait to get it in your hands. However, the sheer volume of work everyday is overwhelming. That's why I haven't had time to post new stuff.
addedHowever, today is Sunday. So I carved out a few hours to share a cool new feature: every unit's inventory is fully visible on their body. Enjoy my new music video :D

However, today is Sunday. So I carved out a few hours to share a cool new feature: every unit's inventory is fully visible on their body. Enjoy my new music video :D

The logic is pretty simple. Big guns go over the shoulders. Pistols, small guns and melee weapons are on the hip/back. And remaining items are mostly on the belt. It looks cool and is actually useful. I find myself inspecting enemies all the time during firefights.

BTW this idea is straight from you guys the community (shoutout to Gabsy). And what's really cool is this was super simple to implement. Took me less than 2 hours. In fact, making and editing the video took longer heh.

All of that to say, if you ever have an idea like "wouldn't it be cool if...?" don't hesitate to ask in Steam forums. Usually it's not so straight-forward. But sometimes we can get easy wins like this.

Let me know if you have questions. Thanks again for supporting the game.

-Yuji (MH)

Source

Steam News / 15 February 2026

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