In this update3
Full notes
Full Marble Age: Remastered update
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What changed
- Fixes
- Gameplay
- UI and audio
- Maps
- Balance
Marble Age: Remastered changes
Thanks to our amazing community we fixed another batch of bugs and added support for Brazilian Portuguese!
Bugs:
New effects for available and chosen techs\buildings, difficulties, and bonuses.
Sliders can be moved by clicking now, not only dragging.
Added achievements for every supported language.
Added support for Brazilian Portuguese.
Text fixes.
Link to Instagram fixed.
Fixed Rome icon showing on the map after it's subjugation.
Bonus for learning every 2 Tier technology is removed.
General balance:
Messina's trade bonus is changed - now it raises the profit from selling in the city.
Sparta's starting resources changed - 100 Gold (was 50) and 0 Army (was 20).
Improved the calculation of rewards and penalties from random events.
Arabs and Hunns are now harder to beat on Easy difficulty.
Bonuses:
"Rich copper mines" brings +20% Force of Army and production (was +25%).
"Bloody sacrifices" reduce Population Growth by 10% (was 5%).
"Fertile Soil" reduces the efficiency of mountain Production growth by 10% (was miners limit -10%).
"Wide meadows" reduces the efficiency of mountain Production growth by 10% (was miners limit -10%).
"Strong civilian reserves" reduces culture growth from sages by 10% (was all culture growth -10%).
Thank you for your support!
Source
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