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Steam News13 November 20205y ago

Update 1.02 + 1.03

Main Fixed error with trade being cancelled while setting the number of fleet involved to the max. Better logic behind "Population limit" warning. Added achievement localizations. Additional bug fixes.

In this update2

Full notes

Full Marble Age: Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Compatibility
fixedMainFixed error with trade being cancelled while setting the number of fleet involved to the max.
addedMainAdded achievement localizations.
changedCities' bonusesHomemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).

Marble Age: Remastered changes

fixedFixed error with trade being cancelled while setting the number of fleet involved to the max.
addedAdded achievement localizations.
changedHomemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).

Main

  • Fixed error with trade being cancelled while setting the number of fleet involved to the max.

  • Better logic behind "Population limit" warning.

  • Added achievement localizations.

  • Additional bug fixes.

Cities' bonuses

  • Opulent feasts: "Production growth" penalty replaced with "Growth of production in the forest".

  • Homemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).

  • Skillful marble processing: lowers culture growth in temple by 15% (used to lower culture growth everywhere by 15%).

Source

Steam News / 13 November 2020

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