Full notes
Full Mandela Syndrome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Mandela Syndrome changes
Bug Fixes - Fixed an issue where locker doors could cause you to clip into objects and softlock the game. - Removed a bug where hitting the spacebar on Sunday would cause the Player to be violently murdered by Entity-A. - Fixed explosive crates not exploding. - Re-added explosive crates explosion animation. - Corrected a crate logic miscount on Friday causing the level to think there was more crates than there actually were. - Fixed some issues with the level transition system on Friday
Feature Changes +/- Adjusted crate spawn count on Friday.
We may have to update our project's Unity version soon due to a bug regarding prefab IDs. Due to this development may be delayed over the next few days. Be sure to be looking out for updates on our Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
