Bug Fixes - Stability meter not working on Friday. - Blacklight not aligning with answers all the time. - Entity E counting as a crate, causing issues with Player score. - Multiple audio looping issues fixed.
Full notes
Full Mandela Syndrome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
UI and audio
fixedBug Fixes - Stability meter not working on Friday. - Blacklight not aligning with answers all the time. - Entity E counting as a crate, causing issues with Player score. - Multiple audio looping issues fixed. - Fixed Entity E sequence continuing after checkout. - Fixed scores sometimes appearing as decimals. - Corrected some issues with the voice lines in the tutorial. - Fixed a Dax line not playing on Saturday.
addedFeature Changes + The addition of our new best friend Entity F (friendship with Entity E ended). + Added all new door control system. + Upgrades to camera system. + New backroom. + Placed some pumpkins around to spruce things up a bit. + Put Eli's padlock on his locker. + Created an entirely new fuse mechanic. + Brand new fancy death-screen (try not to test it). + Multiple new sound effects. + Brand new voice lines for Dax, including reintroducing old ones. + New title screen. - Removed outdated voice lines from the tutorial.
Mandela Syndrome changes
fixedBug Fixes - Stability meter not working on Friday. - Blacklight not aligning with answers all the time. - Entity E counting as a crate, causing issues with Player score. - Multiple audio looping issues fixed. - Fixed Entity E sequence continuing after checkout. - Fixed scores sometimes appearing as decimals. - Corrected some issues with the voice lines in the tutorial. - Fixed a Dax line not playing on Saturday.
addedFeature Changes + The addition of our new best friend Entity F (friendship with Entity E ended). + Added all new door control system. + Upgrades to camera system. + New backroom. + Placed some pumpkins around to spruce things up a bit. + Put Eli's padlock on his locker. + Created an entirely new fuse mechanic. + Brand new fancy death-screen (try not to test it). + Multiple new sound effects. + Brand new voice lines for Dax, including reintroducing old ones. + New title screen. - Removed outdated voice lines from the tutorial.
Bug Fixes - Stability meter not working on Friday. - Blacklight not aligning with answers all the time. - Entity E counting as a crate, causing issues with Player score. - Multiple audio looping issues fixed. - Fixed Entity E sequence continuing after checkout. - Fixed scores sometimes appearing as decimals. - Corrected some issues with the voice lines in the tutorial. - Fixed a Dax line not playing on Saturday.
Feature Changes + The addition of our new best friend Entity F (friendship with Entity E ended). + Added all new door control system. + Upgrades to camera system. + New backroom. + Placed some pumpkins around to spruce things up a bit. + Put Eli's padlock on his locker. + Created an entirely new fuse mechanic. + Brand new fancy death-screen (try not to test it). + Multiple new sound effects. + Brand new voice lines for Dax, including reintroducing old ones. + New title screen. - Removed outdated voice lines from the tutorial.