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Steam News29 July 20241y ago

Patch Release v1.0.2

Lots of major issues from release fixed. Thank you to the community for helping in getting these reports to me. Bug Fixes + Added a null check that will prevent scanning while a crate is not present.

Full notes

Full Mandela Syndrome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedLots of major issues from release fixed. Thank you to the community for helping in getting these reports to me.
fixedBug Fixes + Added a null check that will prevent scanning while a crate is not present. - Resolved Friday crate miscount. - Removed old developer textures. - Added bool test that automatically adjusts mouse sensitivity sliders on first boot. - Fixed hitting certain buttons causing death to Entity A during their summoning. - Fixed the board softlocking when hitting scan too fast while receiving a new crate on Saturday. - Added additional minor softlock protections to switchboard 1. - Removed developer sounds (Sorry Eliment). - Lowered credits music volume.
changedFeature Changes + Changed Mouse Sensitivity slider handle icons. - Reduced load time on incoming crates, so board can used quicker.

Mandela Syndrome changes

fixedLots of major issues from release fixed. Thank you to the community for helping in getting these reports to me.
fixedBug Fixes + Added a null check that will prevent scanning while a crate is not present. - Resolved Friday crate miscount. - Removed old developer textures. - Added bool test that automatically adjusts mouse sensitivity sliders on first boot. - Fixed hitting certain buttons causing death to Entity A during their summoning. - Fixed the board softlocking when hitting scan too fast while receiving a new crate on Saturday. - Added additional minor softlock protections to switchboard 1. - Removed developer sounds (Sorry Eliment). - Lowered credits music volume.
changedFeature Changes + Changed Mouse Sensitivity slider handle icons. - Reduced load time on incoming crates, so board can used quicker.

Lots of major issues from release fixed. Thank you to the community for helping in getting these reports to me.

Bug Fixes + Added a null check that will prevent scanning while a crate is not present. - Resolved Friday crate miscount. - Removed old developer textures. - Added bool test that automatically adjusts mouse sensitivity sliders on first boot. - Fixed hitting certain buttons causing death to Entity A during their summoning. - Fixed the board softlocking when hitting scan too fast while receiving a new crate on Saturday. - Added additional minor softlock protections to switchboard 1. - Removed developer sounds (Sorry Eliment). - Lowered credits music volume.

Feature Changes + Changed Mouse Sensitivity slider handle icons. - Reduced load time on incoming crates, so board can used quicker.

Source

Steam News / 29 July 2024

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