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Steam News17 January 20215y ago

Malmyr: State of the game (17.01.2021)

Hello there! Until UX-Improvement-Patch-2 is released, we are trying to give you regular updates on its development. Let's dive right into it.

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Full Malmyr update

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Repeated intro

Hello there!

What changed

0 fixes1 addition6 changes2 removals
  • Compatibility
  • Store
  • UI and audio
changedReviewsWe are very happy that all reviews we got are positive, but sadly 2/3 of them are from press and beta testers. Since they did not buy the game on Steam these reviews are ommited.
changedReviewsSo the request from last weeks still stands: Review Malmyr, so that we get a rating and can be found better on the store <3.
addedNew version on experimentalThe newest version on experimental adds an ingame journal, allowing you to read up on already seen dialogues.
removedNew version on experimentalIn addition to that we did some work on the rune collection you see on the right side in the game. The runes are now stacked and sorted by rarity. To unify the UX of the runes, you are now no longer socketing them via the ruin information UI. Now you can just drag a rune from the side onto the ruin and it will be socketed.
changedWarning: Savegame compatibilityCurrently, the more tiles are revealed, the longer it takes to load a savegame. In some cases players had a map with around 1300 tiles: Loading this took roughly 10 minutes. This is obviously not acceptable.
removedWarning: Savegame compatibilityTherefore we will have to rework the save logic. Sadly this also means, that old savegames will no longer be compatible. Your campaign progress will NOT be affected by this.

Malmyr changes

changedWe are very happy that all reviews we got are positive, but sadly 2/3 of them are from press and beta testers. Since they did not buy the game on Steam these reviews are ommited.
changedSo the request from last weeks still stands: Review Malmyr, so that we get a rating and can be found better on the store <3.
addedThe newest version on experimental adds an ingame journal, allowing you to read up on already seen dialogues.
removedIn addition to that we did some work on the rune collection you see on the right side in the game. The runes are now stacked and sorted by rarity. To unify the UX of the runes, you are now no longer socketing them via the ruin information UI. Now you can just drag a rune from the side onto the ruin and it will be socketed.
changedCurrently, the more tiles are revealed, the longer it takes to load a savegame. In some cases players had a map with around 1300 tiles: Loading this took roughly 10 minutes. This is obviously not acceptable.

Until UX-Improvement-Patch-2 is released, we are trying to give you regular updates on its development. Let's dive right into it.

Reviews

We are very happy that all reviews we got are positive, but sadly 2/3 of them are from press and beta testers. Since they did not buy the game on Steam these reviews are ommited.

So the request from last weeks still stands: Review Malmyr, so that we get a rating and can be found better on the store <3.

New version on experimental

The newest version on experimental adds an ingame journal, allowing you to read up on already seen dialogues.

In addition to that we did some work on the rune collection you see on the right side in the game. The runes are now stacked and sorted by rarity. To unify the UX of the runes, you are now no longer socketing them via the ruin information UI. Now you can just drag a rune from the side onto the ruin and it will be socketed.

Warning: Savegame compatibility

Currently, the more tiles are revealed, the longer it takes to load a savegame. In some cases players had a map with around 1300 tiles: Loading this took roughly 10 minutes. This is obviously not acceptable.

Therefore we will have to rework the save logic. Sadly this also means, that old savegames will no longer be compatible. Your campaign progress will NOT be affected by this.

Sorry :/.

That's all folks! Stay healthy and continue having fun with Malmyr!

Yours, René

Source

Steam News / 17 January 2021

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