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Steam News8 July 20242y ago

Dev Log 18

Big progress this month! Fixed collisions, particularly in E1M1 Fixed starting weapon bug Can now switch to empty weapons Faster weapon switching Added enemy weapon inaccuracy Adjusted movable wall sounds Added sound bl

Full notes

Full MALEDICTOR update

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What changed

6 fixes7 additions8 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Events
  • Balance
  • Performance
fixedFixed collisions, particularly in E1M1
fixedFixed starting weapon bug
addedCan now switch to empty weapons
changedFaster weapon switching
addedAdded enemy weapon inaccuracy
changedAdjusted movable wall sounds

MALEDICTOR changes

fixedFixed collisions, particularly in E1M1
fixedFixed starting weapon bug
addedCan now switch to empty weapons
changedFaster weapon switching
addedAdded enemy weapon inaccuracy

Big progress this month!

  • Fixed collisions, particularly in E1M1

  • Fixed starting weapon bug

  • Can now switch to empty weapons

  • Faster weapon switching

  • Added enemy weapon inaccuracy

  • Adjusted movable wall sounds

  • Added sound blockers

  • Touching enemies now alerts them

  • Fixed save / load bug

  • Added switches

  • Added more sprites

  • Added more level textures

  • Improved destructibles

  • Improved soda can physics

  • Fixed door sprites

  • Fixed door open / closing

  • Fixed enemies shooting through walls

  • Added vision check to enemies shooting

  • Adjusted fire damage

  • Improved damage floors

  • Expanded switch compatability

  • Performance improvement on nearly every light

  • Nearly finished E1M3

Source

Steam News / 8 July 2024

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