Full notes
Full Mala Petaka update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings!
What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Store
Mala Petaka changes
New Mala Petaka Demo (v0.7) is now playable! This demo represents the full version more than the older version. Also, this demo is shorter than the last one but it has so many new features that the old demo didn't have, you can read it on changelog below.
v0.7 changelog
New intro animation, skippable cutscenes & BGM added
Intro/Tutorial level added
New boss and enemies added
All new levels & updated hub map
Instant fist barrage added! You can use Fist Barrage instantly by pressing 'R' (this is a default bind, you can rebind it anytime in options). Also, you can execute it while wielding any weapons!
Enemies now drop some health and armor bonuses when killed by fists
health and armor bonuses are now magnetic! Those will be following you when you moving closely to them
Medikit and Stimpack red cross removed, changed it with a heart icon instead
Armor and Health HUD icon updated
Machine Gun power nerfed and the ammo won't consumed as much as the previous demo
Powerup behavior changed. Now you can store your powerup and use it anywhere you want as long as you have it
New powerup added: God Mode, Rampage & Infinite Ammo
Enemies now have audio cue before shoots the player. This helps the player to identify where the enemy is when encountering ambushes
Help menu updated
Some texture colors edited and toned down, so the player eyes won't get tired faster
Gameplay is more balanced than the previous version
Source
Changelog.gg summarizes and formats this update. How we read updates.
