Full notes
Full Make your Move update
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Repeated intro
Hello! I've been preparing this update to show the new Lobby so hope you like it! And of course a lot of fixes and changes too. ------------------------------------------- CHANGES -------------------------------------------
What changed
- Gameplay
- Balance
- Maps
- Performance
- Fixes
- UI and audio
Balance enemies, damage, and health, especially at the beginning of the game.
Balancing enemy spawns so that higher-level enemies cannot appear and it is unfair due to the difference in stats. The enemy level starts at 0 and, unless modified by a tile effect, this value will only increase as you progress through the map, increasing the enemy pool and therefore the difficulty.
Changes in how selections work. chests, shops, leveling up,twilights. Previously, it was a fixed value that only changed with Tile effects. This could be a bit inconsistent, so to place greater emphasis on risk reward, the number of selections will be modified by the size of the map.
Fix hover enemies pause unpause. When the player hovers an enemy the combat continues that makes it hard to follow. Now when an enemy is hover the combat pauses.
Fix some description texts.
Standard magic ability stamina points changed from 3 to 2.
Input actions bug fixed. On Change scene to back to the lobby the inputs crash and throw errors, now when the scene is changed it clear all input events first.
Item IDs bug fixed. There where some items without IDs, now all the Items have an ID and another ID for the specific lists that help to check items in the code.
------------------------------------------- NEW -------------------------------------------
New lobby sprites room implemented.
New menu where the player can check all items from the game. Try and Unlock all :).
Now the actions info from the Lobby room have texts to remark what button is neccesary and if it is hold or press action.
Change background combat to be more clear when enemies sprites are too darker and was difficult to see at combat.
Added new feedback form at start. A google form where you can send feedback about what do you think. It helps a lot!
Little animation on Menu that follow the mouse in a radius, I think it gives a cool 3D effect :)
Again thanks all for play the Playtest, it helps a lot to know what you think about the actual state of game.
The game is still in an early version but I will keep updating and adding content so hope you keep playing it.
Source
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