Full notes
Full Make your Move update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Ty for supporting Make your Move Steam post image
About a month ago I first published a Steam page without knowing how the game was going to be received. Today I can say almost in disbelief that Make your Move is going to reach 1000 wishlist.
To all the people who have wanted to support the game in any way, thank you very much.
1- Adding the saving and loading system, which has meant a big refactoring of the game code.
2- I have improved the combination system for the tiles during the use of the cube, which allows to add more variety of combinations to the game. Currently there are a total of 20 combinations that I would like to increase.
3- Finish at a basic level the system during the Runs. Right now in the game, you can already use panels such as the map, victory and defeat, enemy effects, item selections such as chests and shops (in which I have also added the option to sell items).
I have also added basic potions to the list of items that can be used.
4- Following on from point 3, you can now start a Run and finish it.
And finally, right now I'm focusing on creating item icons to make the equipment lists, and I'm also working on finishing the first version of the playtest.
I'm attaching some images with the sets I've made so far. Thanks again and see you next time 😊. If you want more information the Discord is already available!
Image sets 01
Image sets 02
Source
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