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Steam News20 May 20261mo ago

Magnavis Demo Patch #2

Patch Notes Gameplay & Balancing Player HP: Increased maximum health from 150 to 225. Collision Damage: Reduced collision damage from 10 to 2.

In this update4

Full notes

Full Magnavis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedGameplay & BalancingPlayer HP: Increased maximum health from 150 to 225.
changedGameplay & BalancingCollision Damage: Reduced collision damage from 10 to 2.
changedGameplay & BalancingMachine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.
changedGameplay & BalancingSingleplayer Mode: The maximum number of puzzle attempts for players has been increased to 4.
changedStation & EquipmentHealth Station: Now replenishes charge over time.
changedStation & EquipmentEngine Core: Increased Engine Core Power duration by 200 seconds.
Player HP: Increased maximum health150225Player HP: Increased maximum health increased, buffCollision Damage: Reduced collision damage102Collision Damage: Reduced collision damage decreased, nerf

Magnavis changes

changedPlayer HP: Increased maximum health from 150 to 225.
changedCollision Damage: Reduced collision damage from 10 to 2.
changedMachine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.
changedSingleplayer Mode: The maximum number of puzzle attempts for players has been increased to 4.
changedHealth Station: Now replenishes charge over time.

Patch Notes

Gameplay & Balancing

  • Player HPIncreased maximum health from 150 to 225.
  • Collision DamageReduced collision damage from 10 to 2.
  • Machine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.

  • Singleplayer ModeThe maximum number of puzzle attempts for players has been increased to 4.

Station & Equipment

  • Health Station: Now replenishes charge over time.

  • Defibrillator: * Now replenishes charge over time.

    • Each use now consumes 33% of its total charge.

  • Engine CoreIncreased Engine Core Power duration by 200 seconds.
  • Oxygen Generator: Now deals 10 damage every 15 seconds when malfunctioning.

Bug Fixes

  • Silent Crew PuzzlesFixed an issue that caused accidental double-clicking while solving Silent Crew puzzles.

Source

Steam News / 20 May 2026

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