In this update4
Full notes
Full Magnavis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions7 changes0 removals
- Balance
- Gameplay
- Fixes
changedGameplay & BalancingPlayer HP: Increased maximum health from 150 to 225.
changedGameplay & BalancingCollision Damage: Reduced collision damage from 10 to 2.
changedGameplay & BalancingMachine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.
changedGameplay & BalancingSingleplayer Mode: The maximum number of puzzle attempts for players has been increased to 4.
changedStation & EquipmentHealth Station: Now replenishes charge over time.
changedStation & EquipmentEngine Core: Increased Engine Core Power duration by 200 seconds.
Magnavis changes
changedPlayer HP: Increased maximum health from 150 to 225.
changedCollision Damage: Reduced collision damage from 10 to 2.
changedMachine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.
changedSingleplayer Mode: The maximum number of puzzle attempts for players has been increased to 4.
changedHealth Station: Now replenishes charge over time.
Patch Notes
Gameplay & Balancing
- Player HPIncreased maximum health from 150 to 225.
- Collision DamageReduced collision damage from 10 to 2.
Machine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again.
- Singleplayer ModeThe maximum number of puzzle attempts for players has been increased to 4.
Station & Equipment
Health Station: Now replenishes charge over time.
Defibrillator: * Now replenishes charge over time.
Each use now consumes 33% of its total charge.
- Engine CoreIncreased Engine Core Power duration by 200 seconds.
Oxygen Generator: Now deals 10 damage every 15 seconds when malfunctioning.
Bug Fixes
- Silent Crew PuzzlesFixed an issue that caused accidental double-clicking while solving Silent Crew puzzles.
Source
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